Geometry#

Meshes#

RTX Supports USD Meshes and Subdivision Surfaces (OpenSubdiv).

_images/mesh_support.png _images/mesh_support_subdivs.png

Points#

RTX supports USD Geom Points, a specific geometric primitive intended for rendering tiny particles such as as rain, dust, and sparks.

_images/PointsLogo1.png

Basis Curves#

RTX supports the rendering of basis curves in USD along with the ability to author them. From hair to camera tracks, curve support grants greater flexibility in workflow for artists, developers and engineers alike.

_images/USDCurves.png

Volumes#

RTX supports Open VDB volumes as textures using MDL.

_images/vdb_cloud1.png