Geometry
Meshes
RTX Supports USD Meshes and Subdivision Surfaces (OpenSubdiv).
Points
RTX supports USD Geom Points, a specific geometric primitive intended for rendering tiny particles such as as rain, dust, and sparks.
Basis Curves
RTX supports the rendering of basis curves in USD along with the ability to author them. From hair to camera tracks, curve support grants greater flexibility in workflow for artists, developers and engineers alike.
Volumes
RTX supports Open VDB volumes as textures using MDL.