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Materials and Rendering

  • Materials and Rendering Overview
  • Technical Requirements

MDL Materials

  • Omniverse Materials
  • MDL Material Search Path
  • Material Graph
  • MDL Distill and Bake
  • MDL Language
  • Release Notes

Rendering in Omniverse - Kit 105

  • Rendering Basics
  • Render Settings
  • Omniverse RTX Renderer
    • Omniverse RTX Renderer Overview
    • RTX - Real-Time mode
    • RTX – Interactive (Path Tracing) mode
    • RTX - Common
    • Release Notes
  • RTX – Accurate (Iray)
  • Lights
  • Cameras
  • Geometry
  • Post-Processing

Rendering in Omniverse - Kit 104

  • Rendering Basics
  • Render Settings
  • Omniverse RTX Renderer
  • RTX – Accurate (Iray)
  • Lights
  • Cameras
  • Geometry
  • Post-Processing

Rendering in Omniverse - Kit 103

  • Lights
  • Cameras
  • Geometry
  • Rendering Basics
  • Render Settings Overview
  • RTX Common Settings
  • RTX Real-Time Settings
  • RTX Interactive (Path Tracing) Settings
  • RTX Accurate (Iray) Settings
  • RTX Post Processing Settings
  • Release Notes - 103

Learning and Feedback

  • Omniverse Glossary of Terms
  • NVIDIA On-Demand Video List
  • Documentation Fix Request
  • General Feedback

Licenses

  • NVIDIA OMNIVERSE LICENSE AGREEMENT
  • SOFTWARE SUPPORT SUPPLEMENT
  • Other Licenses
  • Data Collection FAQ
Omniverse Materials and Rendering
  • »
  • Omniverse RTX Renderer
  •  

Omniverse RTX Renderer

Table of Content

  • Omniverse RTX Renderer Overview
    • Common Features Overview
      • Multi-GPU Rendering
      • Materials
      • Light Types
      • Geometry types
      • Cameras
      • Post-Processing
      • Volume Rendering
      • Debug Views
      • Texture Streaming
    • RTX - Real-Time mode Features Overview
    • RTX – Interactive (Path Tracing) mode Features Overview
  • RTX - Real-Time mode
    • Eco Mode
    • NVIDIA DLSS
    • Direct Lighting
    • Indirect Diffuse Lighting
    • Reflections
    • Translucency
    • Subsurface Scattering
    • Caustics
    • Global Volumetric Effects
    • Multi-GPU
      • Limitations
  • RTX – Interactive (Path Tracing) mode
    • Path Tracing
      • Adaptive Sampling
    • Sampling & Caching
    • Anti-Aliasing
    • Firefly Filtering
    • Denoising
    • Non-uniform Volumes
    • Global Volumetric Effects
    • AOV
      • AOV Common Settings
      • AOV Passes
    • Multi Matte
    • Multi-GPU
      • Limitations
  • RTX - Common
    • Geometry
    • Materials
    • Lighting
    • Simple Fog
    • Global Volumetric Effects
    • Flow
    • Debug View
      • RTX - Interactive (Path-Tracing) Debug Views
      • Heat Maps Debug Views
  • Release Notes
    • Omniverse RTX Renderer - Release Notes - Kit 105.0
      • Common
        • Added
        • Improved
        • Fixed
      • RTX - Real-Time
        • Added
        • Improved
        • Fixed
        • Known issues
      • RTX – Interactive (Path Tracing)
        • Added
        • Fixed
        • Known issues

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