RTX - Real-Time 2.0 mode#
Omniverse RTX Renderer provides the RTX - Real-Time 2.0 mode, a physically based path-tracing rendering mode leveraging the NVIDIA DLSS suite of neural rendering technologies, which enables rendering more geometry at higher fidelity than rasterization techniques, at real-time performance.
The RTX - Real-Time 2.0 mode is complemented by the RTX – Interactive (Path Tracing) mode, which can achieve higher fidelity results with some performance trade-offs. See the RTX – Interactive (Path Tracing) mode documentation for more details.
Note
In order to achieve real-time performance, some effects such as sub-surface scattering, depth of field, and volume rendering may diverge more than other effects when compared to the RTX – Interactive (Path Tracing) mode.