MDL Material Graph¶
A node based editor of MDL Shaders and materials - omni.kit.window.material_graph
Omniverse Create now has Paint Tool capabilities for painting meshes on other meshes. Exceptionally useful for grass, trees this tool makes quick work of landscapes and other tasks where non uniform repeated placement is required.
Offers a very accurate way to review a model with accurate sunlight.
To make quicker work of locating assets, scene, materials, and other types of content, focussed browsers now allow library access to all your favorite content.
A simple utility allowing users to do sectional cutaways of scenes.
The Surface Instancer extension allows users to replicate mesh prims over the surface of other mesh prims. This can be useful for creating water droplets on a surface, grass, hair, or any number of other examples where you need a variety of randomly placed objects on the surface of another object.
Sequencer is an animation tool who’s goal is to combine multiple animation clips and assemble them into a cinematic.
USD Collections Widget (Preview)¶
Collections are a way to organise/group USD Prims and their properties in USD. This Widget allows you to create and manipulate them. They can be used to support collection-based material assignment, light-linking and any number of other applications
QuickSearch is a series of extensions which support a context-aware search paradigm with thumbnails, completion and a host of other features
Provides a user friendly way of adding keyframes and animations to prims in your scenes.
This is Windows only in this release, Linux is coming very soon