usdrt/scenegraph/usd/usdRender/settings.h

In directory: usdrt/scenegraph/usd/usdRender

Source file: usdrt/scenegraph/usd/usdRender/settings.h

Classes

  • usdrt::UsdRenderSettings: A UsdRenderSettings prim specifies global settings for a render process, including an enumeration of the RenderProducts that should result, and the UsdGeomImageable purposes that should be rendered. UsdRenderHowSettingsAffectRendering For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdRenderTokens. So to set an attribute to the value "rightHanded", use UsdRenderTokens->rightHanded as the value.

Namespaces