usdrt/scenegraph/usd/usdShade/materialBindingAPI.h
In directory: usdrt/scenegraph/usd/usdShade
Source file: usdrt/scenegraph/usd/usdShade/materialBindingAPI.h
Classes
usdrt::UsdShadeMaterialBindingAPI: UsdShadeMaterialBindingAPI is an API schema that provides an interface for binding materials to prims or collections of prims (represented by UsdCollectionAPI objects).
Namespaces