usdrt/scenegraph/usd/usdPhysics/revoluteJoint.h
In directory: usdrt/scenegraph/usd/usdPhysics
Source file: usdrt/scenegraph/usd/usdPhysics/revoluteJoint.h
Classes
usdrt::UsdPhysicsRevoluteJoint: Predefined revolute joint type (rotation along revolute joint axis is permitted.) For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdPhysicsTokens. So to set an attribute to the value "rightHanded", use UsdPhysicsTokens->rightHanded as the value.
Namespaces