usdrt/scenegraph/usd/usdLux/sphereLight.h
In directory: usdrt/scenegraph/usd/usdLux
Source file: usdrt/scenegraph/usd/usdLux/sphereLight.h
Classes
usdrt::UsdLuxSphereLight: Light emitted outward from a sphere. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdLuxTokens. So to set an attribute to the value "rightHanded", use UsdLuxTokens->rightHanded as the value.
Namespaces