usdrt/scenegraph/usd/usdRender/settingsBase.h

In directory: usdrt/scenegraph/usd/usdRender

Source file: usdrt/scenegraph/usd/usdRender/settingsBase.h

Classes

  • usdrt::UsdRenderSettingsBase: Abstract base class that defines render settings that can be specified on either a RenderSettings prim or a RenderProduct prim. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdRenderTokens. So to set an attribute to the value "rightHanded", use UsdRenderTokens->rightHanded as the value.

Namespaces