usdrt/scenegraph/usd/usdPhysics/rigidBodyAPI.h

In directory: usdrt/scenegraph/usd/usdPhysics

Source file: usdrt/scenegraph/usd/usdPhysics/rigidBodyAPI.h

Classes

  • usdrt::UsdPhysicsRigidBodyAPI: Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a simulation. If a simulation is running it will update this prim's pose. All prims in the hierarchy below this prim should move accordingly.

Namespaces