usdrt/scenegraph/usd/physxSchema/physxPBDMaterialAPI.h
In directory: usdrt/scenegraph/usd/physxSchema
Source file: usdrt/scenegraph/usd/physxSchema/physxPBDMaterialAPI.h
Classes
usdrt::PhysxSchemaPhysxPBDMaterialAPI: WARNING: This is a draft API; the design is not fixed and may change in the future. Applied to a USD Material. PhysX position-based-dynamics (PBD) material for particles used to simulate fluids, cloth and inflatables. Currently, only a single material per particle system is supported which applies to all objects that are associated with the system.
Namespaces