usdrt/scenegraph/usd/destructionSchema/destructibleChunkAPI.h
In directory: usdrt/scenegraph/usd/destructionSchema
Source file: usdrt/scenegraph/usd/destructionSchema/destructibleChunkAPI.h
Classes
usdrt::DestructionSchemaDestructibleChunkAPI: When applied to a UsdGeomMesh descendant of a prim with the DestructibleBaseAPI, this mesh will be considered part of a destructible hierarchy.
Namespaces