usdrt/scenegraph/usd/usdPhysics/collisionGroup.h
In directory: usdrt/scenegraph/usd/usdPhysics
Source file: usdrt/scenegraph/usd/usdPhysics/collisionGroup.h
Classes
usdrt::UsdPhysicsCollisionGroup: Defines a collision group for coarse filtering. When a collision occurs between two objects that have a PhysicsCollisionGroup assigned, they will collide with each other unless this PhysicsCollisionGroup pair is filtered. See filteredGroups attribute.
Namespaces