usdrt/scenegraph/usd/physxSchema/physxSceneAPI.h

In directory: usdrt/scenegraph/usd/physxSchema

Source file: usdrt/scenegraph/usd/physxSchema/physxSceneAPI.h

Classes

  • usdrt::PhysxSchemaPhysxSceneAPI: PhysX scene extended parameters. Default PhysX material for the scene can be set by using material bind with purpose physics onto the PhysicsScene prim. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in PhysxSchemaTokens. So to set an attribute to the value "rightHanded", use PhysxSchemaTokens->rightHanded as the value.

Namespaces