usdrt/scenegraph/usd/usdLux/diskLight.h

In directory: usdrt/scenegraph/usd/usdLux

Source file: usdrt/scenegraph/usd/usdLux/diskLight.h

Classes

  • usdrt::UsdLuxDiskLight: Light emitted from one side of a circular disk. The disk is centered in the XY plane and emits light along the -Z axis. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdLuxTokens. So to set an attribute to the value "rightHanded", use UsdLuxTokens->rightHanded as the value.

Namespaces