carb::audio::fDataFlagNoName

Defined in carb/audio/IAudioData.h

constexpr DataFlags carb::audio::fDataFlagNoName = 0x80000000

don’t store the asset name or filename in the new sound data object.

This allows some memory to to be saved by not storing the original filename or asset name when loading a sound data object from file, through the asset system, or when creating an empty object. This will also be ignored if the fDataFlagStream flag is used when streaming from file since the original filename will be needed to reopen the stream for each new playing instance. This flag is valid to specify when loading a sound data object through the asset loader system.