Isaac RGBA to RGB
Converts a RGBA image buffer into RGB
Installation
To use this node enable omni.isaac.core_nodes in the Extension Manager.
Inputs
Name |
Type |
Descripton |
Default |
---|---|---|---|
Buffer Size (inputs:bufferSize) |
|
Size (in bytes) of the buffer (0 if the input is a texture) |
0 |
Cuda Device Index (inputs:cudaDeviceIndex) |
|
Index of the device where the data lives (-1 for host data) |
-1 |
Data Ptr (inputs:dataPtr) |
|
Pointer to the raw rgba array data |
0 |
Encoding (inputs:encoding) |
|
Encoding as a token |
rgba8 |
Exec In (inputs:execIn) |
|
The input execution port |
None |
Format (inputs:format) |
|
Format |
0 |
Height (inputs:height) |
|
Buffer array height |
0 |
Width (inputs:width) |
|
Buffer array width |
0 |
Outputs
Name |
Type |
Descripton |
Default |
---|---|---|---|
Buffer Size (outputs:bufferSize) |
|
Size (in bytes) of the buffer (0 if the input is a texture) |
None |
Cuda Device Index (outputs:cudaDeviceIndex) |
|
Index of the device where the data lives (-1 for host data) |
-1 |
Data Ptr (outputs:dataPtr) |
|
Pointer to the rgb buffer data |
0 |
Encoding (outputs:encoding) |
|
Encoding as a token |
None |
Exec Out (outputs:execOut) |
|
Output execution triggers when conversion complete |
None |
Height (outputs:height) |
|
Buffer array height, same as input |
None |
Width (outputs:width) |
|
Buffer array width, same as input |
None |
Metadata
Name |
Value |
---|---|
Unique ID |
omni.isaac.core_nodes.IsaacConvertRGBAToRGB |
Version |
1 |
Extension |
omni.isaac.core_nodes |
Icon |
ogn/icons/omni.isaac.core_nodes.IsaacConvertRGBAToRGB.svg |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
Isaac RGBA to RGB |
Categories |
isaacCore |
Generated Class Name |
OgnIsaacConvertRGBAToRGBDatabase |
Python Module |
omni.isaac.core_nodes |