enabled (bool): node does not execute if disabled. Default to True.
conveyorPrim (target): the prim reference to the conveyor.
velocity (float): the velocity of the conveyor unit. Default to 0.0.
direction (float): relative direction to apply velocity. Default to [1.0, 0.0, 0.0].
curved (bool): If the conveyor belt is curved, check this box to apply angular velocities. The rotation origin will be the rigid body origin. Default to False.
animateTexture (bool): If configured, Animates the texture based on the conveyor velocity. may affect performance specially if multiple instances are added to a scene. Default to False.
animateScale (float): how fast to scale animate texture. Default to 1.0.
animateDirection (float): relative direction to apply to UV texture. Default to [1.0, 0.0].
onStep (execution): step to animate textures.
delta (float): time since last step in seconds.