usdrt/scenegraph/usd/physxSchema/physxVehicleAPI.h

In directory: usdrt/scenegraph/usd/physxSchema

Source file: usdrt/scenegraph/usd/physxSchema/physxVehicleAPI.h

Classes

usdrt::PhysxSchemaPhysxVehicleAPI

PhysX vehicle. Has to be applied to a prim with PhysicsRigidBodyAPI applied. Wheels can be added by applying PhysxVehicleWheelAttachmentAPI to a prim that is a descendant of the "vehicle" prim.

Namespaces