usdrt/scenegraph/usd/physxSchema/physxVehicleAPI.h
In directory: usdrt/scenegraph/usd/physxSchema
Source file: usdrt/scenegraph/usd/physxSchema/physxVehicleAPI.h
Classes
- usdrt::PhysxSchemaPhysxVehicleAPI
PhysX vehicle. Has to be applied to a prim with PhysicsRigidBodyAPI applied. Wheels can be added by applying PhysxVehicleWheelAttachmentAPI to a prim that is a descendant of the "vehicle" prim.
Namespaces