Working with USDRT
USDRT Project Overview
USD, Fabric, and USDRT
Introduction to Fabric
Introduction to Fabric Scene Delegate
Getting the USDRT Scenegraph API
USDRT Scenegraph API usage
Example Kit extension: What's in Fabric?
Fabric Transforms with Fabric Scene Delegate and IFabricHierarchy
Working with OmniHydra Transforms
usdrt::Gf
Change Tracking in USDRT
Authoring geometry for Fabric Scene Delegate
Fast Stage Queries with USDRT Scenegraph API
Efficiently processing sets of prims with USDRT Scenegraph API
Fabric Batch API
API Documentation
C++ API
Directory hierarchy
Namespace hierarchy
API contents
Classes
Macros
Directories
usdrt
gf
scenegraph
base
interface
usd
forceFieldSchema
physxSchema
rt
sdf
usd
usdGeom
usdLux
usdMedia
usdPhysics
usdRender
usdShade
connectableAPI.h
coordSysAPI.h
input.h
material.h
materialBindingAPI.h
nodeDefAPI.h
nodeGraph.h
output.h
shader.h
tokens.h
types.h
utils.h
usdSkel
usdUI
usdVol
Enumerations
Files
Functions
Namespaces
Pages
Structs
Typedefs
Variables
Python API Reference
Changes
CHANGELOG
USDRT
»
USDRT API
»
Directories
»
usdrt
»
usdrt/scenegraph
»
usdrt/scenegraph/usd
»
usdrt/scenegraph/usd/usdShade
usdrt/scenegraph/usd/usdShade
Files
connectableAPI.h
coordSysAPI.h
input.h
material.h
materialBindingAPI.h
nodeDefAPI.h
nodeGraph.h
output.h
shader.h
tokens.h
types.h
utils.h