usdrt/scenegraph/usd/physxSchema/physxParticleSmoothingAPI.h

In directory: usdrt/scenegraph/usd/physxSchema

Source file: usdrt/scenegraph/usd/physxSchema/physxParticleSmoothingAPI.h

Classes

usdrt::PhysxSchemaPhysxParticleSmoothingAPI

WARNING: This is a draft API; the design is not fixed and may change in the future. Applied to a PhysxParticleSystem. Controls smoothing of simulated particle positions in a post-processing step. The smoothing post-processing only affects the rendering output including isosurface generation, and not the particle dynamics. Affects point based primitives with PhysxParticleSetAPI, which are defined as fluid.

Namespaces