usdrt/scenegraph/usd/physxSchema/physxParticleSmoothingAPI.h
In directory: usdrt/scenegraph/usd/physxSchema
Source file: usdrt/scenegraph/usd/physxSchema/physxParticleSmoothingAPI.h
Classes
- usdrt::PhysxSchemaPhysxParticleSmoothingAPI
WARNING: This is a draft API; the design is not fixed and may change in the future. Applied to a PhysxParticleSystem. Controls smoothing of simulated particle positions in a post-processing step. The smoothing post-processing only affects the rendering output including isosurface generation, and not the particle dynamics. Affects point based primitives with PhysxParticleSetAPI, which are defined as fluid.
Namespaces