CreatePreviewSurfaceMaterialPrimCommand
- class omni.usd.commands.CreatePreviewSurfaceMaterialPrimCommand(mtl_path: str, shader_prim_name='Shader', select_new_prim: bool = False)
Bases:
Command
Create a USD Preview Surface Material.
Methods
__init__
(mtl_path[, shader_prim_name, ...])Constructor.
do
()undo
()- __init__(mtl_path: str, shader_prim_name='Shader', select_new_prim: bool = False)
Constructor.
- Parameters
mtl_path (str) – The material path to create.
shader_prim_name (str, optional) – The name of the root shader prim. Default is “Shader”.
select_new_prim (bool, optional) – If to select new created prim. Default is False.