StageEventType#
Fully qualified name: omni::usd::StageEventType
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enum class omni::usd::StageEventType#
Defines the usd event types.
Values:
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enumerator eSaved#
USD file saved.
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enumerator eSaveFailed#
Failed to save USD.
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enumerator eOpening#
USD stage is opening.
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enumerator eOpened#
USD stage is opened successfully.
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enumerator eOpenFailed#
USD stage failed to open.
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enumerator eClosing#
USD stage is about to close. This is a good opportunity to shutdown anything depends on USD stage.
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enumerator eClosed#
USD stage is fully closed.
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enumerator eSelectionChanged#
USD Prim selection has changed.
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enumerator eAssetsLoaded#
Current batch of async asset loading has been completed.
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enumerator eAssetsLoadAborted#
Current batch of async asset loading has been aborted.
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enumerator eGizmoTrackingChanged#
Started or stopped tracking (hovering) on a gizmo.
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enumerator eMdlParamLoaded#
MDL parameter is loaded for a MDL UsdShadeShader.
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enumerator eSettingsLoaded#
Stage settings have loaded.
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enumerator eSettingsSaving#
Stage settings are being saved.
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enumerator eOmniGraphStartPlay#
OmniGraph play has started.
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enumerator eOmniGraphStopPlay#
OmniGraph play has stopped.
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enumerator eSimulationStartPlay#
Simulation play has started.
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enumerator eSimulationStopPlay#
Simulation play has stopped.
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enumerator eAnimationStartPlay#
Animation playback has started.
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enumerator eAnimationStopPlay#
Animation playback has stopped.
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enumerator eDirtyStateChanged#
Dirty state of USD stage has changed. Dirty state means if it has unsaved changes or not.
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enumerator eAssetsLoading#
A new batch of async asset loading has started.
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enumerator eActiveLightsCountChanged#
Number of active lights in the scene has changed. This signal should be triggered every time a scene has been loaded or number of lights has been changed. A few features, for instance view lighting mode, need to detect when a number of active lights becomes zero / become non-zero.
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enumerator eHierarchyChanged#
USD stage hierarchy has changed.
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enumerator eHydraGeoStreamingStarted#
Fabric Scene Delegate sends this when starting to stream rprims.
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enumerator eHydraGeoStreamingStopped#
Fabric Scene Delegate sends this when stopping to stream rprims.
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enumerator eHydraGeoStreamingStoppedNotEnoughMem#
Fabric Scene Delegate sends this when geometry streaming stops loading more geometry because of insufficient device memory.
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enumerator eHydraGeoStreamingStoppedAtLimit#
Fabric Scene Delegate sends this when stopping to stream rprims because of the limit set by the user.
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enumerator eSaving#
Starting to save stage.
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enumerator eSaved#