100.1: Point Release
Features
USD upgraded from 19.11 to 20.08
USD exports use the new USD Physics Schema
Skeletal Mesh animation import and export support added
Level Sequence actor import and export support added (as USD Time-sampled data).
USD Scenegraph Instancing export option added
Bug Fixes
Improve Blueprint export (for meshes, cameras, text render actors, and lights)
Fix normal generation on USD imports that contain no normals
Fix live update issues with Camera actors
Changes
If DDS textures are exported then they will be referenced by exported materials
Note, there’s no DDS importer so the exported textures will not import properly in UE4.
Log messages added during export to Omniverse to make it more clear when
Add option to include invisible levels when exporting
Exporting levels as USD to the file system are now organized as props and references. Previously all meshes were defined in the stage USD file.
Add an “About Plugin” dialog from the Omniverse toolbar button