103.3 Hotfix
Deprecated
Updates for 4.25 will stop after this update and we’ll continue fully supporting 4.26 and 4.27
Features
Bug Fixes
Fix missing LightColor timesamples from lights in Level Sequences (OM-40909)
Fix exported exposure when Post Process Volume’s “Apply Physical Camera Exposure” is disabled (OM-40877)
Fix MetaHuman Fuzzy Hoodie material export due to a regression (OM-41058)
Fix MetaHuman Teeth occlusion material export (OM-41055)
Fix a crash and behavior with USD prim attaching (OM-41418)
Fix USD Preview Surface normal map to undo the default tangent space calculations made by texture nodes (OM-41410)
Fix live sync when a Translate:pivot is used in USD xform op stack (OM-41542)
Fix loading MDLs with unpack_integer_as_float: It was moved to new 1.7 template (OM-41759)
Fix changing the SpotLight Cone Angle in Kit not changing the Outer Cone Angle in Unreal (OM-8166)
Changes
Updated to Omniverse Client Library 1.17 (OM-40371)
Live lock for “fast updates” is removed since there were issues with it
Export auto exposure settings to USD custom layer (OM-40877)
Disable two sided material when rendering translucent USD Preview Surface materials
Add support for OmniHair MDL importing (OM-40241)
Add support for exporting and importing Object material functions in Unreal (OM-41760)
Auto-refresh Content and Export Browser windows with Nucleus files and folders (OM-41548 OM-2399)
Remove preview height fog when opening USD stages