Get Animation Graph World Transform¶
Get the world space transform from the Animation Graph on the specified UsdSkelRoot prim.
Installation¶
To use this Node, you must enable omni.anim.graph.core
in the Extension Manager.
Inputs¶
Name |
Type |
Description |
Default |
---|---|---|---|
Skel Root Path (skelRootPath) |
|
The prim path of a UsdSkelRoot to which has the AnimationGraph applied and assigned to it. |
Outputs¶
Name |
Type |
Description |
Default |
---|---|---|---|
Transform (transform) |
|
Character world transform of the given UsdSkelRoot. |
[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]] |