What is OmniGraph?¶
OmniGraph is the compute engine of Omniverse. It allows the worlds in Omniverse to come alive with behavior. OmniGraph addresses all sorts of computations, from deformers to particles to event based graphs and more. OmniGraph is not a single type of graph, but a composition of many different types of graph systems under a single framework. In this first release, we are focusing on action graphs, which allow event driven behaviors. Also released is particle graphs, which allow the creation of particle systems. More graph types, such as deformer and other graphs, will be released in time.
To help you get started with OmniGraph, we have created a handful of hands-on tutorials.
Note that these tutorials contain features from the upcoming 2022.1 release.
- A Gentle Introduction to OmniGraph
- Quick Start for Action Graphs
- Action Graph Car Customizer Tutorial
- Crash Course on Push Graph and Node Writing