usdrt/scenegraph/usd/usdPhysics/collisionGroup.h

In directory: usdrt/scenegraph/usd/usdPhysics

Source file: usdrt/scenegraph/usd/usdPhysics/collisionGroup.h

Classes

usdrt::UsdPhysicsCollisionGroup

Defines a collision group for coarse filtering. When a collision occurs between two objects that have a PhysicsCollisionGroup assigned, they will collide with each other unless this PhysicsCollisionGroup pair is filtered. See filteredGroups attribute.

Namespaces