usdrt/scenegraph/usd/usdPhysics/meshCollisionAPI.h

In directory: usdrt/scenegraph/usd/usdPhysics

Source file: usdrt/scenegraph/usd/usdPhysics/meshCollisionAPI.h

Classes

usdrt::UsdPhysicsMeshCollisionAPI

Attributes to control how a Mesh is made into a collider. Can be applied to only a USDGeomMesh in addition to its PhysicsCollisionAPI. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdPhysicsTokens. So to set an attribute to the value "rightHanded", use UsdPhysicsTokens->rightHanded as the value.

Namespaces