usdrt/scenegraph/usd/usdPhysics/rigidBodyAPI.h
In directory: usdrt/scenegraph/usd/usdPhysics
Source file: usdrt/scenegraph/usd/usdPhysics/rigidBodyAPI.h
Classes
- usdrt::UsdPhysicsRigidBodyAPI
Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a simulation. If a simulation is running it will update this prim's pose. All prims in the hierarchy below this prim should move accordingly.
Namespaces