Sd Post Render Var Texture To Buffer#
Expose a device renderVar buffer a texture one.
Installation#
To use this node enable omni.syntheticdata in the Extension Manager.
Inputs#
Name |
Type |
Descripton |
Default |
---|---|---|---|
Cuda Copy No Stride (inputs:cudaCopyNoStride) |
|
Use a cuda copy from a texture to a linear buffer without strides |
True |
Exec (inputs:exec) |
|
Trigger |
None |
Gpu (inputs:gpu) |
|
Pointer to shared context containing gpu foundations |
0 |
Render Var (inputs:renderVar) |
|
Name of the device renderVar to expose on the host |
|
Render Var Buffer Suffix (inputs:renderVarBufferSuffix) |
|
Suffix appended to the renderVar name |
buffer |
Rp (inputs:rp) |
|
Pointer to render product for this view |
0 |
Outputs#
Name |
Type |
Descripton |
Default |
---|---|---|---|
Exec (outputs:exec) |
|
Trigger |
None |
Render Var (outputs:renderVar) |
|
Name of the resulting renderVar on the host |
None |
Metadata#
Name |
Value |
---|---|
Unique ID |
omni.syntheticdata.SdPostRenderVarTextureToBuffer |
Version |
1 |
Extension |
omni.syntheticdata |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
Categories |
graph:postRender,rendering |
Generated Class Name |
OgnSdPostRenderVarTextureToBufferDatabase |
Python Module |
omni.syntheticdata |