Sd Post Render Var Texture To Buffer

Expose a device renderVar buffer a texture one.

Installation

To use this node enable omni.syntheticdata in the Extension Manager.

Inputs

Name

Type

Descripton

Default

Cuda Copy No Stride (inputs:cudaCopyNoStride)

bool

Use a cuda copy from a texture to a linear buffer without strides

True

Exec (inputs:exec)

execution

Trigger

None

Gpu (inputs:gpu)

uint64

Pointer to shared context containing gpu foundations

0

Render Var (inputs:renderVar)

token

Name of the device renderVar to expose on the host

Render Var Buffer Suffix (inputs:renderVarBufferSuffix)

string

Suffix appended to the renderVar name

buffer

Rp (inputs:rp)

uint64

Pointer to render product for this view

0

Outputs

Name

Type

Descripton

Default

Exec (outputs:exec)

execution

Trigger

None

Render Var (outputs:renderVar)

token

Name of the resulting renderVar on the host

None

Metadata

Name

Value

Unique ID

omni.syntheticdata.SdPostRenderVarTextureToBuffer

Version

1

Extension

omni.syntheticdata

Has State?

False

Implementation Language

C++

Default Memory Type

cpu

Generated Code Exclusions

None

Categories

graph:postRender,rendering

Generated Class Name

OgnSdPostRenderVarTextureToBufferDatabase

Python Module

omni.syntheticdata