• Added support for Character Creator v3.43


  • Added output option “Include Omniverse Audio2Face Mesh”: Exported characters containing only face meshes can take advantage of AudiotoFace > Character Transfer > Mesh Fitting Preset, without the need to set up corresponding points on individual meshes.

  • Exported characters with teeth, tongue, and dummy objects can perform full talking animations by using Machinima’s Pin Constraint and Create Wraptools. Pin Constraints can tie the teeth to the mouth motions, while Create Wrap can reapply the animations back to the entire character.


    This entire workflow requires the Machinima 2021.2.


  • CC crashes while exporting a character with clashing mesh names (i.e. clothing, accessories, etc. with the same name) in USD format. Please find details on Reallusion’s Feedback Tracker .