102.3
No longer support Maya 2018
Added Animated Point Cache export option, Vertex Only. See documentation here.
Added Live Update options on Setting panel
Added Blendshape support for export type Skelmesh Animation Clip
Added checkpoint of auxiliary files
Improved Live Update performance with timeline scrub, and transforming objects
Updates are now on Mouse Release
Improved material conversion feedback
Improved usdSkel processing
Improved material handling for dds textures
Updated Prop vs Skelmesh export. Skinned meshes should be exported as type SkelMesh now.
Updated Core Materials
Fixed OM-37227 MDL Links broken
Fixed OM-39093 Render results do not match Arnold
Fixed OM-34496 Crash if export with name “light shape” or “camera shape”
Fixed OM-34609 Checkpoint Texture not usable in Maya
Fixed OM-37142 Omnisurface materials do not render in Arnold
Fixed OM-38668 Materials do not replicate until reapplied
Fixed OM-37267 Progress bar goes away while files are still being uploaded
Fixed OM-37383 Export core materials map fail with include dependencies
Fixed OM-38534 During Live update, assigning existing materials do not replicate
Fixed OM-38708 Light not creating in Live
Fixed OM-38727 Maya did not receive delete events from Create
Fixed OM-39089 text color not being applied
Fixed OM-39091 Assigning gold preset gets stuck
Fixed OM-39319 Pathing textures to non existent folder
Fixed OM-39320 Grouping instances creates erratic behavior
Fixed OM-39440 Doesn’t export texture files when re-exporting usda
Fixed OM-40378 Timeline Scrub with skelmesh causes prim type to be lost and geo to disappear
Fixed OM-30555 Live move of variant causes undesired duplicate
Fixed OM-26734 Exporting large scene and then re-opening causes crash
Fixed OM-35479 Making hierarchy changes by grouping and parenting have unexpected results
Fixed OM-33529 UDIM maps are visible in the viewport based on sequence
Fixed OM-34305 On file i/o operations, Maya should respect visibility flag
Fixed OM-34329 Deleting objects causes live sync to stop in second applied
Fixed OM-35456 Viewport freezes during live sync to Create
Fixed OM-36715 Fail to load UV sets on assets containing more that one
Fixed OM-37219 Skel Anim Clip export does not work with out Default Prim specified
Fixed OM-37382 Live edit with Create, changing texture from TIF to PNG doesn’t update in Create
Fixed OM-37420 Saving to read only location, user is not alerted
Fixed OM-37562 Selecting MDL shader removes previously made material
Fixed OM-14929 texture files attributes not registered in file path editor
Fixed OM-38434 Instancing Object while live in Maya doesn’t replicate to Create
Fixed OM-39328 Import file with MDL loses MDL Connections
Fixed OM-40619 In Live Edit, RGB values don’t always replicate 1:1
Fixed OM-41016 Point Cache doesn’t export for file with blend shapes
Fixed OM-36017 Open Point cache has wrong framerate
Fixed OM-41479 during Live Sync making an instance of an xform with a mesh child causes Maya to crash