100.3.0

  • Added - When Glass material is applied to objects, USD is written with a flag for it to not cast shadows when loaded in Create/View

  • Fixed - Bug where Live sync could cause incorrect light properties or double lights in some case

  • Fixed - Bug where not all Live material changes were received in Maya

  • Fixed - Bug where viewport would not update in some cases until MDL attributes were touched

  • Improved Plug in Installation

  • Improved loading of samples