usdrt/scenegraph/usd/usdLux/volumeLightAPI.h
In directory: usdrt/scenegraph/usd/usdLux
Source file: usdrt/scenegraph/usd/usdLux/volumeLightAPI.h
Classes
- usdrt::UsdLuxVolumeLightAPI
This is the preferred API schema to apply to Volume type prims when adding light behaviors to a volume. At its base, this API schema has the built-in behavior of applying LightAPI to the volume and overriding the default materialSyncMode to allow the emission/glow of the bound material to affect the color of the light. But, it additionally serves as a hook for plugins to attach additional properties to "volume lights" through the creation of API schemas which are authored to auto-apply to VolumeLightAPI.
Namespaces