usdrt/scenegraph/usd/usdLux/diskLight.h
In directory: usdrt/scenegraph/usd/usdLux
Source file: usdrt/scenegraph/usd/usdLux/diskLight.h
Classes
- usdrt::UsdLuxDiskLight
Light emitted from one side of a circular disk. The disk is centered in the XY plane and emits light along the -Z axis. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdLuxTokens. So to set an attribute to the value "rightHanded", use UsdLuxTokens->rightHanded as the value.
Namespaces