usdrt/scenegraph/usd/usdLux/sphereLight.h

In directory: usdrt/scenegraph/usd/usdLux

Source file: usdrt/scenegraph/usd/usdLux/sphereLight.h

Classes

usdrt::UsdLuxSphereLight

Light emitted outward from a sphere. For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdLuxTokens. So to set an attribute to the value "rightHanded", use UsdLuxTokens->rightHanded as the value.

Namespaces