Isaac Debug Draw Point Cloud
Take a point cloud as input and display it in the scene.
Installation
To use this node enable omni.isaac.debug_draw in the Extension Manager.
Inputs
Name |
Type |
Descripton |
Default |
---|---|---|---|
Buffer Size (inputs:bufferSize) |
|
Size (in bytes) of the buffer (0 if the input is a texture) |
0 |
Color (inputs:color) |
|
Color of points |
[0.75, 0.75, 1, 1] |
Data Ptr (inputs:dataPtr) |
|
Buffer of points containing point cloud data |
0 |
Do Transform (inputs:doTransform) |
|
Translate and Rotate point cloud by transform |
True |
Exec (inputs:exec) |
|
The input execution port |
None |
Size (inputs:size) |
|
Size of points |
0.02 |
Test Mode (inputs:testMode) |
|
Act as Writer with no rendering |
False |
Transform (inputs:transform) |
|
The matrix to transform the points by |
[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]] |
Metadata
Name |
Value |
---|---|
Unique ID |
omni.isaac.debug_draw.DebugDrawPointCloud |
Version |
1 |
Extension |
omni.isaac.debug_draw |
Icon |
ogn/icons/omni.isaac.debug_draw.DebugDrawPointCloud.svg |
Has State? |
True |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
Isaac Debug Draw Point Cloud |
Categories |
isaacDebugDraw |
Generated Class Name |
OgnDebugDrawPointCloudDatabase |
Python Module |
omni.isaac.debug_draw |