Omniverse USD Presenter Skills
Here, you learn many of the essential skills you’ll need to work effectively in Omniverse USD Presenter.
Here are some walk-throughs of the render modes in Omniverse USD Presenter:
Draft mode uses real-time rendering.
Preview mode uses path-traced rendering.
Photo mode also uses path-traced rendering, but it has more samples and bounces than Preview mode.
White mode renders everything in white. However, you can exclude objects from this treatment.
Cameras and Playlists
Here, you learn about working with cameras in Omniverse USD Presenter:
Here, you learn how to use the measure tool inside View
Use the measure tool to create measurement lines inside View
Use the tool by snapping to geometry in your stage
Various snapping modes are available including vertex, edge, midpoint, pivot and center
Here, you learn about working with waypoints in Omniverse USD Presenter:
Waypoints are for capturing snapshots of different orientations in the scene.
Waypoints are saved with the scene so you can refer to them later.
Add notes to your waypoints with the waypoint manager.
Waypoints also show up in your playlist.
Here, you learn about working with the section tool:
With the section tool, you can create a cutting plane in the model.
You can configure the axis you use to make your cut.
You can name and save sections to your scene.
Here, you learn about working with movie capture for view:
Use movie capture to record animation sequences.
You can also record sun study.
Here, you learn about toggling lights in Omniverse USD Presenter:
You can toggle all the lights in your scene on or off.
Toggle lights in the Toolbar.