8.1 Beta

Live

  • iClone can Live Sync with Omniverse and iClone Connector’s live workflows are supported on OmniLive mechanism.

  • Live workflows are available in two modes: Preview Link and Data Transfer (Character, props, light, camera, and animation) in the Omniverse Live Sync main panel.

  • Link Mode: After Live Sync session is enabled, changes to the scene in iClone and Omniverse are reflected back to each other.

  1. Real-time changes in iClone uni-directionally sent to Omniverse support the following assets:

    • Character: Animation related changes include transformations (move and rotate). Does not include changes to the character’s shape or appearance, e.g., changing of the hair, changing of the clothes, etc.

    • Camera: Includes transformations (move and rotate) and some partial settings according to the USD export mapping rules.

    • Light: Includes transformations (move and rotate) and some partial settings according to the USD export mapping rules.

    • Props (static mesh only): The topmost parent node’s transformation (move and rotate).

  2. Real-time changes in Omniverse bi-directionally sent to iClone support the following assets:

    • Character: Includes transformations (move and rotate).

    • Camera: Includes transformations (move and rotate) and some partial settings according to the USD export mapping rules.

    • Light: Includes transformations (move and rotate) and some partial settings according to the USD export mapping rules.

    • Props (static mesh only): The topmost parent node’s transformation (move and rotate).

    • Note: None of the above includes animation data.

  • Transfer Mode: Sends the selected items into Omniverse and establishes a link. Besides streaming real-time data in Link mode, one can also transfer iClone animation data to Omniverse.

Note

Transferring prop animations are still limited in beta. Only static mesh and their parent transformations are sent; does not support props with skeletal animation at this moment.

  • Use Omniverse Live Sync > Live Add (Light / Camera / Prop) to sync asset deployment between iClone and Omniverse.

  • Use Omniverse Live Sync > Sync from USD to toggle bi-directional sync that’s required for having changes in Omniverse reflected back to iClone.

  • Use Omniverse Live Sync > List Manager to enable link transfer for select items.

  • Other than the Omniverse Live Sync main panel, a dedicated toolbar is provided for quick access.Supports transferring selected items by using the Scene Manager and simultaneously transfer, update, or clear their animations in Omniverse.

Import USD

Supports importing static meshes, cameras, and lights from Omniverse. Provides a filter that helps you efficiently import the assets according to their types.

Note

Make sure the imported USD is in Z-up orientation as iClone is a Z-up application. Otherwise the models will be toppled when imported and lead to some unexpected results.

Note

Only mesh data will be imported as a reference for alignment; material data will not be imported.