Machinima 2022.1.3#

omni.kit.window.sequencer#

  • OM-49322 - Fixed drag and drop onto clip widgets.

  • Fixed missing context menu.

  • OM-48690 - Added check to ensure that sequence schema plugin is loaded.

  • OM-46834 - Sequencer Tracks and clips become disconnected when scrolling in the track pane.

  • OM-44910 - Sequencer tracks should keep their size on redraw

  • OM-47482 - Cannot scroll Sequencer window enough to create space for a new clip.

  • OM-47487 - Fix for clips in sequencer not updating when USD changes.

  • OM-47481 - Fix for audio drop on existing clips. This also improves async audio handling in general.

omni.maxine.pose_tracker#

  • Extension renamed from omni.nvar_pose_tracker

  • Multiple attempts to improve ground plane and animation smoothing have been implemented.

omni.kit.browser.reshade#

  • Adding ‘Update collection’ to show created presets in the browser

omni.anim.camera_tool#

  • A new right-click function “Focus Here” allows users to right-click anywhere in their scene and set the camera focus to that focal distance. This value can be animated via keys using the curve editor as well.

omni.anim.curve#

  • 103.7.10 Added- Enable more unit tests for external test framework-

  • 103.7.9 Fixed- Missing dependency in omni.anim.curve

  • 103.7.8 Fixed- Play Animation flag is now honored.

omni.anim.curve_editor#

  • 103.7.9 -> 103.7.11

  • 103.7.11 Changed- Previous & Next Key moves the slider not the key selectionAdded- More Unit tests-

  • 103.7.10 Fixed- Frame selected will frame on both horizontal & vertical axises- Avoid a USD path warning message when new a map-

omni.anim.graph.core#

  • 103.1.15 -> 103.1.19

  • 103.1.19 Changed- Added more automated testing

  • 103.1.18 Changed- Fixed deps issues on omni.anim.graph.ui- OGN SetCharacterWorldTransform

  • 103.1.17 Changed- Update SDK - fix state machine crash.

  • 103.1.16 Changed- Unit testing framework.- OGN GetCharacterWorldTransform and GetCharacterJointTransform

omni.anim.graph.ui#

  • 103.1.20 -> 103.1.27

  • 103.1.27 Fixed missing ALT+RMB+Drag to zoom

  • 103.1.27 Fixed error when creating variable with empty animation graph canvas

  • 103.1.26 Fixed- Removed zoom limits from graph view to fix inconsistent zoom issues

  • 103.1.25 Fixed- Added more automated tests

  • 103.1.24 Fixed- Fixed a bug with moving multiple nodes simultaneously

  • 103.1.23 Fixed- Fixed WriteAnimationGraphVariable node missing SkelRootPath property

  • 103.1.22 Fixed- Workaround for node focus bug

  • 103.1.21 Fixed- Unit testing framework- State machine bugfixes.- Filter Node’s Joint property UI small fix

omni.anim.retarget.core#

  • 103.1.6 -> 103.1.11

  • 103.1.11 Changed- fix issue of loading biped asset in linux

  • 103.1.10 Changed- fix get_forward_up_axis

  • 103.1.9 Changed- Update SDK

  • 103.1.8 Changed- fix get_forward_up_axis

  • 103.1.7 Changed- Update retarget core API

omni.anim.retarget.ui#

  • 103.1.8 -> 103.1.9

  • 103.1.9 Changed - Update to use new retarget core API changes

omni.anim.skelJoint#

  • 103.2.16 -> 103.2.17

  • 103.2.17 Fixed a verbose log spam.

omni.anim.window.timeline#

  • 103.5.16 -> 103.5.17

  • 103.5.17 - Fixed another dock issue-

  • 103.5.17 - Fixed tooltip wordChanged- Animation Play button work consist with toolbar Play

omni.curve.manipulator#

  • 103.3.1 -> 103.4.0

  • 103.4.0 Added- Supported free rotation.

  • 103.3.2 Changed- Fixed transform_space for marquee selection with new kit-sdk.

omni.graph.window.core#

  • 1.16.6 -> 1.18.0

  • 1.18.0 Added- ALT+RMB+Drag for graph zoom

  • 1.17.0 Fixed- Added missing ‘node’ param to header label __draw_header_label()

  • 1.17.0 Changed- Renamed _draw_header_label(), _draw_header_icon, and _draw_expansion_button() to make them private.

  • 1.16.7 Fixed- Fixed a bug where constant node names are broken- Refactored naming utils - moved make_nice_name() from graph_model.py to graph_config.py so that it can be called from everywhere- Determine node path from UI name rather than type name, for those nodes that don’t have the UI_NAME metadata