Machinima 2022.1.3#
omni.kit.window.sequencer#
OM-49322 - Fixed drag and drop onto clip widgets.
Fixed missing context menu.
OM-48690 - Added check to ensure that sequence schema plugin is loaded.
OM-46834 - Sequencer Tracks and clips become disconnected when scrolling in the track pane.
OM-44910 - Sequencer tracks should keep their size on redraw
OM-47482 - Cannot scroll Sequencer window enough to create space for a new clip.
OM-47487 - Fix for clips in sequencer not updating when USD changes.
OM-47481 - Fix for audio drop on existing clips. This also improves async audio handling in general.
omni.maxine.pose_tracker#
Extension renamed from omni.nvar_pose_tracker
Multiple attempts to improve ground plane and animation smoothing have been implemented.
omni.kit.browser.reshade#
Adding ‘Update collection’ to show created presets in the browser
omni.anim.camera_tool#
A new right-click function “Focus Here” allows users to right-click anywhere in their scene and set the camera focus to that focal distance. This value can be animated via keys using the curve editor as well.
omni.anim.curve#
103.7.10 Added- Enable more unit tests for external test framework-
103.7.9 Fixed- Missing dependency in omni.anim.curve
103.7.8 Fixed- Play Animation flag is now honored.
omni.anim.curve_editor#
103.7.9 -> 103.7.11
103.7.11 Changed- Previous & Next Key moves the slider not the key selectionAdded- More Unit tests-
103.7.10 Fixed- Frame selected will frame on both horizontal & vertical axises- Avoid a USD path warning message when new a map-
omni.anim.graph.core#
103.1.15 -> 103.1.19
103.1.19 Changed- Added more automated testing
103.1.18 Changed- Fixed deps issues on omni.anim.graph.ui- OGN SetCharacterWorldTransform
103.1.17 Changed- Update SDK - fix state machine crash.
103.1.16 Changed- Unit testing framework.- OGN GetCharacterWorldTransform and GetCharacterJointTransform
omni.anim.graph.ui#
103.1.20 -> 103.1.27
103.1.27 Fixed missing ALT+RMB+Drag to zoom
103.1.27 Fixed error when creating variable with empty animation graph canvas
103.1.26 Fixed- Removed zoom limits from graph view to fix inconsistent zoom issues
103.1.25 Fixed- Added more automated tests
103.1.24 Fixed- Fixed a bug with moving multiple nodes simultaneously
103.1.23 Fixed- Fixed WriteAnimationGraphVariable node missing SkelRootPath property
103.1.22 Fixed- Workaround for node focus bug
103.1.21 Fixed- Unit testing framework- State machine bugfixes.- Filter Node’s Joint property UI small fix
omni.anim.retarget.core#
103.1.6 -> 103.1.11
103.1.11 Changed- fix issue of loading biped asset in linux
103.1.10 Changed- fix get_forward_up_axis
103.1.9 Changed- Update SDK
103.1.8 Changed- fix get_forward_up_axis
103.1.7 Changed- Update retarget core API
omni.anim.retarget.ui#
103.1.8 -> 103.1.9
103.1.9 Changed - Update to use new retarget core API changes
omni.anim.skelJoint#
103.2.16 -> 103.2.17
103.2.17 Fixed a verbose log spam.
omni.anim.window.timeline#
103.5.16 -> 103.5.17
103.5.17 - Fixed another dock issue-
103.5.17 - Fixed tooltip wordChanged- Animation Play button work consist with toolbar Play
omni.curve.manipulator#
103.3.1 -> 103.4.0
103.4.0 Added- Supported free rotation.
103.3.2 Changed- Fixed transform_space for marquee selection with new kit-sdk.
omni.graph.window.core#
1.16.6 -> 1.18.0
1.18.0 Added- ALT+RMB+Drag for graph zoom
1.17.0 Fixed- Added missing ‘node’ param to header label __draw_header_label()
1.17.0 Changed- Renamed _draw_header_label(), _draw_header_icon, and _draw_expansion_button() to make them private.
1.16.7 Fixed- Fixed a bug where constant node names are broken- Refactored naming utils - moved make_nice_name() from graph_model.py to graph_config.py so that it can be called from everywhere- Determine node path from UI name rather than type name, for those nodes that don’t have the UI_NAME metadata