lightspeed.progress_popup.window
SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
SPDX-License-Identifier: Apache-2.0
Licensed under the Apache License, Version 2.0 (the “License”);
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an “AS IS” BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
- class lightspeed.progress_popup.window.CustomProgressModel
Bases:
omni.ui._ui.AbstractValueModel
- get_value_as_float(self: omni.ui._ui.AbstractValueModel) float
Return the float representation of the value.
- get_value_as_string(self: omni.ui._ui.AbstractValueModel) str
Return the string representation of the value.
- set_value(value)
Reimplemented set
- class lightspeed.progress_popup.window.ProgressPopup(title, cancel_button_text='Cancel', cancel_button_fn=None, status_text='', modal=True)
Bases:
object
Creates a modal window with a status label and a progress bar inside. :param title: Title of this window. :type title: str :param cancel_button_text: It will have a cancel button by default. This is the title of it. :type cancel_button_text: str :param cancel_button_fn: The callback after cancel button is clicked. :type cancel_button_fn: function :param status_text: The status text. :type status_text: str :param min_value: The min value of the progress bar. It’s 0 by default. :param max_value: The max value of the progress bar. It’s 100 by default. :param dark_style: If it’s to use dark style or light style. It’s dark stye by default.
- destroy()
- get_progress()
- get_status_text()
- hide()
- is_visible()
- property progress
- set_cancel_fn(on_cancel_button_clicked)
- set_progress(progress)
- set_status_text(status_text)
- show()
- property status_text