PhysxSchemaJointStateAPI | The PhysicsJointStateAPI is applied to a joint primitive (i.e |
PhysxSchemaPhysxArticulationAPI | PhysX articulation extended parameters |
PhysxSchemaPhysxArticulationForceSensorAPI | PhysX articulation sensor to measure spatial force |
PhysxSchemaPhysxAutoAttachmentAPI | Auto generates the attachment points and filtering ids based on the attributes defined in the API |
PhysxSchemaPhysxAutoParticleClothAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxCameraAPI | PhysX camera |
PhysxSchemaPhysxCameraDroneAPI | PhysX drone camera that follows its subject from the air as it drives |
PhysxSchemaPhysxCameraFollowAPI | PhysX camera that follows behind the subject as it moves |
PhysxSchemaPhysxCameraFollowLookAPI | PhysX camera that follows behind the subject's forward vector as it moves |
PhysxSchemaPhysxCameraFollowVelocityAPI | PhysX camera that follows behind the subject's velocity vector as it moves, which allows the subject to roll and tumble |
PhysxSchemaPhysxCharacterControllerAPI | PhysxCharacterControllerAPI can be applied to a capsuleGeom |
PhysxSchemaPhysxCollisionAPI | PhysX collision extended parameters |
PhysxSchemaPhysxContactReportAPI | Enables contact reporting for a rigid body or articulation |
PhysxSchemaPhysxConvexDecompositionCollisionAPI | PhysX convex decomposition extended parameters |
PhysxSchemaPhysxConvexHullCollisionAPI | PhysX convex hull collision extended parameters |
PhysxSchemaPhysxCookedDataAPI | PhysX cooked data storage |
PhysxSchemaPhysxDeformableAPI | Do not apply |
PhysxSchemaPhysxDeformableBodyAPI | Applied to a UsdGeomMesh that is to be driven by a deformable body simulation |
PhysxSchemaPhysxDeformableBodyMaterialAPI | Applied to USD Material |
PhysxSchemaPhysxDeformableSurfaceAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxDeformableSurfaceMaterialAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxDiffuseParticlesAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxForceAPI | PhysX schema API that applies a force and torque to a rigid body (UsdGeom.Xformable with UsdPhysicsRigidBodyAPI) |
PhysxSchemaPhysxIsosurfaceAPI | Applied to a PhysxParticleSystem |
PhysxSchemaPhysxJointAPI | PhysX joint extended parameters |
PhysxSchemaPhysxMaterialAPI | PhysX material extended parameters |
PhysxSchemaPhysxParticleAnisotropyAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxParticleAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxParticleClothAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxParticleIsosurfaceAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxParticleSamplingAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxParticleSetAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxParticleSmoothingAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxParticleSystem | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxPBDMaterialAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
PhysxSchemaPhysxPhysicsAttachment | Represents attachments between physics actors, for example, between a rigid body and a deformable body, or a deformable body and a particle cloth |
PhysxSchemaPhysxPhysicsDistanceJointAPI | PhysX distance joint extended parameters |
PhysxSchemaPhysxPhysicsGearJoint | Predefined gear joint type |
PhysxSchemaPhysxPhysicsRackAndPinionJoint | Predefined rack & pinion joint type |
PhysxSchemaPhysxRigidBodyAPI | PhysX rigid body extended parameters |
PhysxSchemaPhysxSceneAPI | PhysX scene extended parameters |
PhysxSchemaPhysxSDFMeshCollisionAPI | PhysX SDF mesh extended parameters |
PhysxSchemaPhysxTendonAttachmentAPI | WARNING: Draft API, this design is not fixed and may change in the future |
PhysxSchemaPhysxTendonAttachmentLeafAPI | WARNING: Draft API, this design is not fixed and may change in the future |
PhysxSchemaPhysxTendonAttachmentRootAPI | WARNING: Draft API, this design is not fixed and may change in the future |
PhysxSchemaPhysxTendonAxisAPI | WARNING: Draft API, this design is not fixed and may change in the future |
PhysxSchemaPhysxTendonAxisRootAPI | WARNING: Draft API, this design is not fixed and may change in the future |
PhysxSchemaPhysxTriangleMeshCollisionAPI | PhysX triangle mesh extended parameters |
PhysxSchemaPhysxTriangleMeshSimplificationCollisionAPI | PhysX triangle mesh simplification extended parameters |
PhysxSchemaPhysxTriggerAPI | PhysX trigger |
PhysxSchemaPhysxTriggerStateAPI | PhysX trigger state |
PhysxSchemaPhysxVehicleAckermannSteeringAPI | Describes a steering system with Ackermann correction for two wheels |
PhysxSchemaPhysxVehicleAPI | PhysX vehicle |
PhysxSchemaPhysxVehicleAutoGearBoxAPI | Properties of the PhysX vehicle automatic gear shift box |
PhysxSchemaPhysxVehicleBrakesAPI | Describes a braking system for a vehicle by specifying which wheels are connected to the brake control and by defining the brake torque that gets applied to those wheels |
PhysxSchemaPhysxVehicleClutchAPI | Properties of the PhysX vehicle clutch |
PhysxSchemaPhysxVehicleContextAPI | PhysX vehicles general settings |
PhysxSchemaPhysxVehicleControllerAPI | PhysX vehicle controller that samples user input to drive the vehicle |
PhysxSchemaPhysxVehicleDriveBasicAPI | Very simple drive model for a PhysX vehicle |
PhysxSchemaPhysxVehicleDriveStandardAPI | Standard drive model for a PhysX vehicle |
PhysxSchemaPhysxVehicleEngineAPI | Properties of a PhysX vehicle engine |
PhysxSchemaPhysxVehicleGearsAPI | Properties of PhysX vehicle gears |
PhysxSchemaPhysxVehicleMultiWheelDifferentialAPI | Describes which wheels of a vehicle are driven as well as the distribution of the drive torque among those wheels |
PhysxSchemaPhysxVehicleSteeringAPI | Describes a steering system for a vehicle by specifying which wheels are connected to the steer control and by defining the maximum steer angle for those wheels (see PhysxVehicleControllerAPI for the steer control) |
PhysxSchemaPhysxVehicleSuspensionAPI | Properties of a PhysX vehicle wheel suspension |
PhysxSchemaPhysxVehicleSuspensionComplianceAPI | Compliance describes how toe and camber angle and force application points are affected by suspension compression |
PhysxSchemaPhysxVehicleTankControllerAPI | PhysX vehicle tank controller to divert torque from the engine to the wheels of the tracks of a wheel based tank vehicle (see PhysxVehicleTankDifferentialAPI) |
PhysxSchemaPhysxVehicleTankDifferentialAPI | Differential to set up a wheeled tank vehicle |
PhysxSchemaPhysxVehicleTireAPI | Properties of a PhysX vehicle tire |
PhysxSchemaPhysxVehicleTireFrictionTable | Table defining the friction values of a tire against a given set of ground materials |
PhysxSchemaPhysxVehicleWheelAPI | Properties of a PhysX vehicle wheel |
PhysxSchemaPhysxVehicleWheelAttachmentAPI | For every wheel of a vehicle, this class defines the attachment properties |
PhysxSchemaPhysxVehicleWheelControllerAPI | PhysX wheel controller that samples user input and allows direct control of the wheel torques and steer angle to drive the vehicle |
PhysxSchemaPlane | Plane geometry primitive |
PhysxSchemaTetrahedralMesh | Describes a tetrahedral mesh in 3D space |
PhysxSchemaTokensType | PhysxSchemaTokens provides static, efficient TfTokens for use in all public USD API |
UsdPhysicsArticulationRootAPI | PhysicsArticulationRootAPI can be applied to a scene graph node, and marks the subtree rooted here for inclusion in one or more reduced coordinate articulations |
UsdPhysicsCollisionAPI | Applies collision attributes to a UsdGeomXformable prim |
UsdPhysicsCollisionGroup | Defines a collision group for coarse filtering |
UsdPhysicsDistanceJoint | Predefined distance joint type (Distance between rigid bodies may be limited to given minimum or maximum distance.) |
UsdPhysicsDriveAPI | The PhysicsDriveAPI when applied to any joint primitive will drive the joint towards a given target |
UsdPhysicsFilteredPairsAPI | API to describe fine-grained filtering |
UsdPhysicsFixedJoint | Predefined fixed joint type (All degrees of freedom are removed.) |
UsdPhysicsJoint | A joint constrains the movement of rigid bodies |
UsdPhysicsLimitAPI | The PhysicsLimitAPI can be applied to a PhysicsJoint and will restrict the movement along an axis |
UsdPhysicsMassAPI | Defines explicit mass properties (mass, density, inertia etc.) |
UsdPhysicsMaterialAPI | Defines simulation material properties |
UsdPhysicsMeshCollisionAPI | Attributes to control how a Mesh is made into a collider |
UsdPhysicsPrismaticJoint | Predefined prismatic joint type (translation along prismatic joint axis is permitted.) |
UsdPhysicsRevoluteJoint | Predefined revolute joint type (rotation along revolute joint axis is permitted.) |
UsdPhysicsRigidBodyAPI | Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a simulation |
UsdPhysicsScene | Prim to define general physics simulation properties |
UsdPhysicsSphericalJoint | Predefined spherical joint type (Removes linear degrees of freedom, cone limit may restrict the motion in a given range.) It allows two limit values, which when equal create a circular, else an elliptic cone limit around the limit axis |
UsdPhysicsTokensType | UsdPhysicsTokens provides static, efficient TfTokens for use in all public USD API |