 PhysxSchemaJointStateAPI | The PhysicsJointStateAPI is applied to a joint primitive (i.e |
 PhysxSchemaPhysxArticulationAPI | PhysX articulation extended parameters |
 PhysxSchemaPhysxArticulationForceSensorAPI | PhysX articulation sensor to measure spatial force |
 PhysxSchemaPhysxAutoAttachmentAPI | Auto generates the attachment points and filtering ids based on the attributes defined in the API |
 PhysxSchemaPhysxAutoParticleClothAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxCameraAPI | PhysX camera |
 PhysxSchemaPhysxCameraDroneAPI | PhysX drone camera that follows its subject from the air as it drives |
 PhysxSchemaPhysxCameraFollowAPI | PhysX camera that follows behind the subject as it moves |
 PhysxSchemaPhysxCameraFollowLookAPI | PhysX camera that follows behind the subject's forward vector as it moves |
 PhysxSchemaPhysxCameraFollowVelocityAPI | PhysX camera that follows behind the subject's velocity vector as it moves, which allows the subject to roll and tumble |
 PhysxSchemaPhysxCharacterControllerAPI | PhysxCharacterControllerAPI can be applied to a capsuleGeom |
 PhysxSchemaPhysxCollisionAPI | PhysX collision extended parameters |
 PhysxSchemaPhysxContactReportAPI | Enables contact reporting for a rigid body or articulation |
 PhysxSchemaPhysxConvexDecompositionCollisionAPI | PhysX convex decomposition extended parameters |
 PhysxSchemaPhysxConvexHullCollisionAPI | PhysX convex hull collision extended parameters |
 PhysxSchemaPhysxCookedDataAPI | PhysX cooked data storage |
 PhysxSchemaPhysxDeformableAPI | Do not apply |
 PhysxSchemaPhysxDeformableBodyAPI | Applied to a UsdGeomMesh that is to be driven by a deformable body simulation |
 PhysxSchemaPhysxDeformableBodyMaterialAPI | Applied to USD Material |
 PhysxSchemaPhysxDeformableSurfaceAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxDeformableSurfaceMaterialAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxDiffuseParticlesAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxForceAPI | PhysX schema API that applies a force and torque to a rigid body (UsdGeom.Xformable with UsdPhysicsRigidBodyAPI) |
 PhysxSchemaPhysxIsosurfaceAPI | Applied to a PhysxParticleSystem |
 PhysxSchemaPhysxJointAPI | PhysX joint extended parameters |
 PhysxSchemaPhysxMaterialAPI | PhysX material extended parameters |
 PhysxSchemaPhysxParticleAnisotropyAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxParticleAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxParticleClothAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxParticleIsosurfaceAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxParticleSamplingAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxParticleSetAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxParticleSmoothingAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxParticleSystem | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxPBDMaterialAPI | WARNING: This is a draft API; the design is not fixed and may change in the future |
 PhysxSchemaPhysxPhysicsAttachment | Represents attachments between physics actors, for example, between a rigid body and a deformable body, or a deformable body and a particle cloth |
 PhysxSchemaPhysxPhysicsDistanceJointAPI | PhysX distance joint extended parameters |
 PhysxSchemaPhysxPhysicsGearJoint | Predefined gear joint type |
 PhysxSchemaPhysxPhysicsRackAndPinionJoint | Predefined rack & pinion joint type |
 PhysxSchemaPhysxRigidBodyAPI | PhysX rigid body extended parameters |
 PhysxSchemaPhysxSceneAPI | PhysX scene extended parameters |
 PhysxSchemaPhysxSDFMeshCollisionAPI | PhysX SDF mesh extended parameters |
 PhysxSchemaPhysxTendonAttachmentAPI | WARNING: Draft API, this design is not fixed and may change in the future |
 PhysxSchemaPhysxTendonAttachmentLeafAPI | WARNING: Draft API, this design is not fixed and may change in the future |
 PhysxSchemaPhysxTendonAttachmentRootAPI | WARNING: Draft API, this design is not fixed and may change in the future |
 PhysxSchemaPhysxTendonAxisAPI | WARNING: Draft API, this design is not fixed and may change in the future |
 PhysxSchemaPhysxTendonAxisRootAPI | WARNING: Draft API, this design is not fixed and may change in the future |
 PhysxSchemaPhysxTriangleMeshCollisionAPI | PhysX triangle mesh extended parameters |
 PhysxSchemaPhysxTriangleMeshSimplificationCollisionAPI | PhysX triangle mesh simplification extended parameters |
 PhysxSchemaPhysxTriggerAPI | PhysX trigger |
 PhysxSchemaPhysxTriggerStateAPI | PhysX trigger state |
 PhysxSchemaPhysxVehicleAckermannSteeringAPI | Describes a steering system with Ackermann correction for two wheels |
 PhysxSchemaPhysxVehicleAPI | PhysX vehicle |
 PhysxSchemaPhysxVehicleAutoGearBoxAPI | Properties of the PhysX vehicle automatic gear shift box |
 PhysxSchemaPhysxVehicleBrakesAPI | Describes a braking system for a vehicle by specifying which wheels are connected to the brake control and by defining the brake torque that gets applied to those wheels |
 PhysxSchemaPhysxVehicleClutchAPI | Properties of the PhysX vehicle clutch |
 PhysxSchemaPhysxVehicleContextAPI | PhysX vehicles general settings |
 PhysxSchemaPhysxVehicleControllerAPI | PhysX vehicle controller that samples user input to drive the vehicle |
 PhysxSchemaPhysxVehicleDriveBasicAPI | Very simple drive model for a PhysX vehicle |
 PhysxSchemaPhysxVehicleDriveStandardAPI | Standard drive model for a PhysX vehicle |
 PhysxSchemaPhysxVehicleEngineAPI | Properties of a PhysX vehicle engine |
 PhysxSchemaPhysxVehicleGearsAPI | Properties of PhysX vehicle gears |
 PhysxSchemaPhysxVehicleMultiWheelDifferentialAPI | Describes which wheels of a vehicle are driven as well as the distribution of the drive torque among those wheels |
 PhysxSchemaPhysxVehicleSteeringAPI | Describes a steering system for a vehicle by specifying which wheels are connected to the steer control and by defining the maximum steer angle for those wheels (see PhysxVehicleControllerAPI for the steer control) |
 PhysxSchemaPhysxVehicleSuspensionAPI | Properties of a PhysX vehicle wheel suspension |
 PhysxSchemaPhysxVehicleSuspensionComplianceAPI | Compliance describes how toe and camber angle and force application points are affected by suspension compression |
 PhysxSchemaPhysxVehicleTankControllerAPI | PhysX vehicle tank controller to divert torque from the engine to the wheels of the tracks of a wheel based tank vehicle (see PhysxVehicleTankDifferentialAPI) |
 PhysxSchemaPhysxVehicleTankDifferentialAPI | Differential to set up a wheeled tank vehicle |
 PhysxSchemaPhysxVehicleTireAPI | Properties of a PhysX vehicle tire |
 PhysxSchemaPhysxVehicleTireFrictionTable | Table defining the friction values of a tire against a given set of ground materials |
 PhysxSchemaPhysxVehicleWheelAPI | Properties of a PhysX vehicle wheel |
 PhysxSchemaPhysxVehicleWheelAttachmentAPI | For every wheel of a vehicle, this class defines the attachment properties |
 PhysxSchemaPhysxVehicleWheelControllerAPI | PhysX wheel controller that samples user input and allows direct control of the wheel torques and steer angle to drive the vehicle |
 PhysxSchemaPlane | Plane geometry primitive |
 PhysxSchemaTetrahedralMesh | Describes a tetrahedral mesh in 3D space |
 PhysxSchemaTokensType | PhysxSchemaTokens provides static, efficient TfTokens for use in all public USD API |
 UsdPhysicsArticulationRootAPI | PhysicsArticulationRootAPI can be applied to a scene graph node, and marks the subtree rooted here for inclusion in one or more reduced coordinate articulations |
 UsdPhysicsCollisionAPI | Applies collision attributes to a UsdGeomXformable prim |
 UsdPhysicsCollisionGroup | Defines a collision group for coarse filtering |
 UsdPhysicsDistanceJoint | Predefined distance joint type (Distance between rigid bodies may be limited to given minimum or maximum distance.) |
 UsdPhysicsDriveAPI | The PhysicsDriveAPI when applied to any joint primitive will drive the joint towards a given target |
 UsdPhysicsFilteredPairsAPI | API to describe fine-grained filtering |
 UsdPhysicsFixedJoint | Predefined fixed joint type (All degrees of freedom are removed.) |
 UsdPhysicsJoint | A joint constrains the movement of rigid bodies |
 UsdPhysicsLimitAPI | The PhysicsLimitAPI can be applied to a PhysicsJoint and will restrict the movement along an axis |
 UsdPhysicsMassAPI | Defines explicit mass properties (mass, density, inertia etc.) |
 UsdPhysicsMaterialAPI | Defines simulation material properties |
 UsdPhysicsMeshCollisionAPI | Attributes to control how a Mesh is made into a collider |
 UsdPhysicsPrismaticJoint | Predefined prismatic joint type (translation along prismatic joint axis is permitted.) |
 UsdPhysicsRevoluteJoint | Predefined revolute joint type (rotation along revolute joint axis is permitted.) |
 UsdPhysicsRigidBodyAPI | Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a simulation |
 UsdPhysicsScene | Prim to define general physics simulation properties |
 UsdPhysicsSphericalJoint | Predefined spherical joint type (Removes linear degrees of freedom, cone limit may restrict the motion in a given range.) It allows two limit values, which when equal create a circular, else an elliptic cone limit around the limit axis |
 UsdPhysicsTokensType | UsdPhysicsTokens provides static, efficient TfTokens for use in all public USD API |