![]() |
Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a simulation. More...
Inherits UsdAPISchemaBase.
Public Member Functions | |
| UsdPhysicsRigidBodyAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a UsdPhysicsRigidBodyAPI on UsdPrim prim . More... | |
| UsdPhysicsRigidBodyAPI (const UsdSchemaBase &schemaObj) | |
Construct a UsdPhysicsRigidBodyAPI on the prim held by schemaObj . More... | |
| virtual USDPHYSICS_API | ~UsdPhysicsRigidBodyAPI () |
| Destructor. More... | |
| USDPHYSICS_API UsdAttribute | GetRigidBodyEnabledAttr () const |
| Determines if this PhysicsRigidBodyAPI is enabled. More... | |
| USDPHYSICS_API UsdAttribute | CreateRigidBodyEnabledAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetRigidBodyEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| USDPHYSICS_API UsdAttribute | GetKinematicEnabledAttr () const |
| Determines whether the body is kinematic or not. More... | |
| USDPHYSICS_API UsdAttribute | CreateKinematicEnabledAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetKinematicEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| USDPHYSICS_API UsdAttribute | GetStartsAsleepAttr () const |
| Determines if the body is asleep when the simulation starts. More... | |
| USDPHYSICS_API UsdAttribute | CreateStartsAsleepAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetStartsAsleepAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| USDPHYSICS_API UsdAttribute | GetVelocityAttr () const |
| Linear velocity in the same space as the node's xform. More... | |
| USDPHYSICS_API UsdAttribute | CreateVelocityAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetVelocityAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| USDPHYSICS_API UsdAttribute | GetAngularVelocityAttr () const |
| Angular velocity in the same space as the node's xform. More... | |
| USDPHYSICS_API UsdAttribute | CreateAngularVelocityAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetAngularVelocityAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| USDPHYSICS_API UsdRelationship | GetSimulationOwnerRel () const |
| Single PhysicsScene that will simulate this body. More... | |
| USDPHYSICS_API UsdRelationship | CreateSimulationOwnerRel () const |
| See GetSimulationOwnerRel(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
Static Public Member Functions | |
| static USDPHYSICS_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
| Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
| static USDPHYSICS_API UsdPhysicsRigidBodyAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a UsdPhysicsRigidBodyAPI holding the prim adhering to this schema at path on stage. More... | |
| static USDPHYSICS_API UsdPhysicsRigidBodyAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim. More... | |
Static Public Attributes | |
| static const UsdSchemaType | schemaType = UsdSchemaType::SingleApplyAPI |
| Compile time constant representing what kind of schema this class is. More... | |
Protected Member Functions | |
| USDPHYSICS_API UsdSchemaType | _GetSchemaType () const override |
| Returns the type of schema this class belongs to. More... | |
Friends | |
| class | UsdSchemaRegistry |
Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a simulation.
If a simulation is running it will update this prim's pose. All prims in the hierarchy below this prim should move accordingly.
Definition at line 60 of file rigidBodyAPI.h.
|
inlineexplicit |
Construct a UsdPhysicsRigidBodyAPI on UsdPrim prim .
Equivalent to UsdPhysicsRigidBodyAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim, but will not immediately throw an error for an invalid prim
Definition at line 72 of file rigidBodyAPI.h.
|
inlineexplicit |
Construct a UsdPhysicsRigidBodyAPI on the prim held by schemaObj .
Should be preferred over UsdPhysicsRigidBodyAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 80 of file rigidBodyAPI.h.
|
virtual |
Destructor.
|
overrideprotected |
Returns the type of schema this class belongs to.
|
static |
Applies this single-apply API schema to the given prim.
This information is stored by adding "PhysicsRigidBodyAPI" to the token-valued, listOp metadata apiSchemas on the prim.
| USDPHYSICS_API UsdAttribute CreateAngularVelocityAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetAngularVelocityAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| USDPHYSICS_API UsdAttribute CreateKinematicEnabledAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetKinematicEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| USDPHYSICS_API UsdAttribute CreateRigidBodyEnabledAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetRigidBodyEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| USDPHYSICS_API UsdRelationship CreateSimulationOwnerRel | ( | ) | const |
See GetSimulationOwnerRel(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
| USDPHYSICS_API UsdAttribute CreateStartsAsleepAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetStartsAsleepAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| USDPHYSICS_API UsdAttribute CreateVelocityAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetVelocityAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
|
static |
Return a UsdPhysicsRigidBodyAPI holding the prim adhering to this schema at path on stage.
If no prim exists at path on stage, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
| USDPHYSICS_API UsdAttribute GetAngularVelocityAttr | ( | ) | const |
Angular velocity in the same space as the node's xform.
Units: degrees/time.
| Declaration | vector3f physics:angularVelocity = (0, 0, 0) |
| C++ Type | GfVec3f |
| Usd Type | SdfValueTypeNames->Vector3f |
| USDPHYSICS_API UsdAttribute GetKinematicEnabledAttr | ( | ) | const |
Determines whether the body is kinematic or not.
A kinematic body is a body that is moved through animated poses or through user defined poses. The simulation still derives velocities for the kinematic body based on the external motion.
| Declaration | bool physics:kinematicEnabled = 0 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
| USDPHYSICS_API UsdAttribute GetRigidBodyEnabledAttr | ( | ) | const |
Determines if this PhysicsRigidBodyAPI is enabled.
| Declaration | bool physics:rigidBodyEnabled = 1 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
|
static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
| USDPHYSICS_API UsdRelationship GetSimulationOwnerRel | ( | ) | const |
Single PhysicsScene that will simulate this body.
By default this is the first PhysicsScene found in the stage using UsdStage::Traverse().
| USDPHYSICS_API UsdAttribute GetStartsAsleepAttr | ( | ) | const |
Determines if the body is asleep when the simulation starts.
| Declaration | uniform bool physics:startsAsleep = 0 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
| Variability | SdfVariabilityUniform |
| USDPHYSICS_API UsdAttribute GetVelocityAttr | ( | ) | const |
Linear velocity in the same space as the node's xform.
Units: distance/time.
| Declaration | vector3f physics:velocity = (0, 0, 0) |
| C++ Type | GfVec3f |
| Usd Type | SdfValueTypeNames->Vector3f |
|
static |
Compile time constant representing what kind of schema this class is.
Definition at line 66 of file rigidBodyAPI.h.