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PhysX collision extended parameters. More...
Inherits UsdAPISchemaBase.
Public Member Functions | |
PhysxSchemaPhysxCollisionAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a PhysxSchemaPhysxCollisionAPI on UsdPrim prim . More... | |
PhysxSchemaPhysxCollisionAPI (const UsdSchemaBase &schemaObj) | |
Construct a PhysxSchemaPhysxCollisionAPI on the prim held by schemaObj . More... | |
virtual PHYSXSCHEMA_API | ~PhysxSchemaPhysxCollisionAPI () |
Destructor. More... | |
PHYSXSCHEMA_API UsdAttribute | GetContactOffsetAttr () const |
Contact offset of a collision shape. More... | |
PHYSXSCHEMA_API UsdAttribute | CreateContactOffsetAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetContactOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
PHYSXSCHEMA_API UsdAttribute | GetRestOffsetAttr () const |
Rest offset of a collision shape. More... | |
PHYSXSCHEMA_API UsdAttribute | CreateRestOffsetAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetRestOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
PHYSXSCHEMA_API UsdAttribute | GetTorsionalPatchRadiusAttr () const |
Defines the radius of the contact patch used to apply torsional friction. More... | |
PHYSXSCHEMA_API UsdAttribute | CreateTorsionalPatchRadiusAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetTorsionalPatchRadiusAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
PHYSXSCHEMA_API UsdAttribute | GetMinTorsionalPatchRadiusAttr () const |
Defines the minimum radius of the contact patch used to apply torsional friction. More... | |
PHYSXSCHEMA_API UsdAttribute | CreateMinTorsionalPatchRadiusAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
See GetMinTorsionalPatchRadiusAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
Static Public Member Functions | |
static PHYSXSCHEMA_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
static PHYSXSCHEMA_API PhysxSchemaPhysxCollisionAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a PhysxSchemaPhysxCollisionAPI holding the prim adhering to this schema at path on stage . More... | |
static PHYSXSCHEMA_API PhysxSchemaPhysxCollisionAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim . More... | |
Static Public Attributes | |
static const UsdSchemaType | schemaType = UsdSchemaType::SingleApplyAPI |
Compile time constant representing what kind of schema this class is. More... | |
Protected Member Functions | |
PHYSXSCHEMA_API UsdSchemaType | _GetSchemaType () const override |
Returns the type of schema this class belongs to. More... | |
Friends | |
class | UsdSchemaRegistry |
PhysX collision extended parameters.
Definition at line 57 of file physxCollisionAPI.h.
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inlineexplicit |
Construct a PhysxSchemaPhysxCollisionAPI on UsdPrim prim
.
Equivalent to PhysxSchemaPhysxCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 69 of file physxCollisionAPI.h.
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inlineexplicit |
Construct a PhysxSchemaPhysxCollisionAPI on the prim held by schemaObj
.
Should be preferred over PhysxSchemaPhysxCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 77 of file physxCollisionAPI.h.
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virtual |
Destructor.
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overrideprotected |
Returns the type of schema this class belongs to.
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static |
Applies this single-apply API schema to the given prim
.
This information is stored by adding "PhysxCollisionAPI" to the token-valued, listOp metadata apiSchemas on the prim.
PHYSXSCHEMA_API UsdAttribute CreateContactOffsetAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetContactOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
PHYSXSCHEMA_API UsdAttribute CreateMinTorsionalPatchRadiusAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetMinTorsionalPatchRadiusAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
PHYSXSCHEMA_API UsdAttribute CreateRestOffsetAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetRestOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
PHYSXSCHEMA_API UsdAttribute CreateTorsionalPatchRadiusAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetTorsionalPatchRadiusAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
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static |
Return a PhysxSchemaPhysxCollisionAPI holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
PHYSXSCHEMA_API UsdAttribute GetContactOffsetAttr | ( | ) | const |
Contact offset of a collision shape.
Default value -inf means default is picked by the simulation based on the shape extent. Range: [maximum(0, restOffset), inf) Units: distance
Declaration | float physxCollision:contactOffset = -inf |
C++ Type | float |
Usd Type | SdfValueTypeNames->Float |
PHYSXSCHEMA_API UsdAttribute GetMinTorsionalPatchRadiusAttr | ( | ) | const |
Defines the minimum radius of the contact patch used to apply torsional friction.
Range: [0, inf) Units: distance
Declaration | float physxCollision:minTorsionalPatchRadius = 0 |
C++ Type | float |
Usd Type | SdfValueTypeNames->Float |
PHYSXSCHEMA_API UsdAttribute GetRestOffsetAttr | ( | ) | const |
Rest offset of a collision shape.
Default value -inf means that the simulation sets a suitable value. For rigid bodies, this value is zero. Range: [0, contactOffset] Units: distance
Declaration | float physxCollision:restOffset = -inf |
C++ Type | float |
Usd Type | SdfValueTypeNames->Float |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
PHYSXSCHEMA_API UsdAttribute GetTorsionalPatchRadiusAttr | ( | ) | const |
Defines the radius of the contact patch used to apply torsional friction.
Range: [0, inf) Units: distance
Declaration | float physxCollision:torsionalPatchRadius = 0 |
C++ Type | float |
Usd Type | SdfValueTypeNames->Float |
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 63 of file physxCollisionAPI.h.