![]() |
Auto generates the attachment points and filtering ids based on the attributes defined in the API. More...
Inherits UsdAPISchemaBase.
Public Member Functions | |
| PhysxSchemaPhysxAutoAttachmentAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a PhysxSchemaPhysxAutoAttachmentAPI on UsdPrim prim . More... | |
| PhysxSchemaPhysxAutoAttachmentAPI (const UsdSchemaBase &schemaObj) | |
Construct a PhysxSchemaPhysxAutoAttachmentAPI on the prim held by schemaObj . More... | |
| virtual PHYSXSCHEMA_API | ~PhysxSchemaPhysxAutoAttachmentAPI () |
| Destructor. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetEnableDeformableVertexAttachmentsAttr () const |
| Enables attaching deformable mesh vertices which overlap with the other actor's volume. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateEnableDeformableVertexAttachmentsAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetEnableDeformableVertexAttachmentsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetDeformableVertexOverlapOffsetAttr () const |
| Deformable mesh vertices are attached if their distance to the other actor's volume is smaller than the offset. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateDeformableVertexOverlapOffsetAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetDeformableVertexOverlapOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetEnableRigidSurfaceAttachmentsAttr () const |
| Enables sampling attachment points on the rigid actor's surface. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateEnableRigidSurfaceAttachmentsAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetEnableRigidSurfaceAttachmentsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetRigidSurfaceSamplingDistanceAttr () const |
| Attachment points on the rigid surface are positioned such that their typical neighbor distance matches the sampling distance. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateRigidSurfaceSamplingDistanceAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetRigidSurfaceSamplingDistanceAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetEnableCollisionFilteringAttr () const |
| Enables adding collision filtering in the vicinity of the attachment points. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateEnableCollisionFilteringAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetEnableCollisionFilteringAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetCollisionFilteringOffsetAttr () const |
| Filering ids are generated for deformable mesh vertices if their distance to the other actor's volume is smaller than the offset. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateCollisionFilteringOffsetAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetCollisionFilteringOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetEnableDeformableFilteringPairsAttr () const |
| Enables geometry pair based collision filtering for deformable-deformable attachments. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateEnableDeformableFilteringPairsAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetEnableDeformableFilteringPairsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
Static Public Member Functions | |
| static PHYSXSCHEMA_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
| Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
| static PHYSXSCHEMA_API PhysxSchemaPhysxAutoAttachmentAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a PhysxSchemaPhysxAutoAttachmentAPI holding the prim adhering to this schema at path on stage. More... | |
| static PHYSXSCHEMA_API PhysxSchemaPhysxAutoAttachmentAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim. More... | |
Static Public Attributes | |
| static const UsdSchemaType | schemaType = UsdSchemaType::SingleApplyAPI |
| Compile time constant representing what kind of schema this class is. More... | |
Protected Member Functions | |
| PHYSXSCHEMA_API UsdSchemaType | _GetSchemaType () const override |
| Returns the type of schema this class belongs to. More... | |
Friends | |
| class | UsdSchemaRegistry |
Auto generates the attachment points and filtering ids based on the attributes defined in the API.
Definition at line 57 of file physxAutoAttachmentAPI.h.
|
inlineexplicit |
Construct a PhysxSchemaPhysxAutoAttachmentAPI on UsdPrim prim .
Equivalent to PhysxSchemaPhysxAutoAttachmentAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim, but will not immediately throw an error for an invalid prim
Definition at line 69 of file physxAutoAttachmentAPI.h.
|
inlineexplicit |
Construct a PhysxSchemaPhysxAutoAttachmentAPI on the prim held by schemaObj .
Should be preferred over PhysxSchemaPhysxAutoAttachmentAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 77 of file physxAutoAttachmentAPI.h.
|
virtual |
Destructor.
|
overrideprotected |
Returns the type of schema this class belongs to.
|
static |
Applies this single-apply API schema to the given prim.
This information is stored by adding "PhysxAutoAttachmentAPI" to the token-valued, listOp metadata apiSchemas on the prim.
| PHYSXSCHEMA_API UsdAttribute CreateCollisionFilteringOffsetAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetCollisionFilteringOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| PHYSXSCHEMA_API UsdAttribute CreateDeformableVertexOverlapOffsetAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetDeformableVertexOverlapOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| PHYSXSCHEMA_API UsdAttribute CreateEnableCollisionFilteringAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetEnableCollisionFilteringAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| PHYSXSCHEMA_API UsdAttribute CreateEnableDeformableFilteringPairsAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetEnableDeformableFilteringPairsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| PHYSXSCHEMA_API UsdAttribute CreateEnableDeformableVertexAttachmentsAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetEnableDeformableVertexAttachmentsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| PHYSXSCHEMA_API UsdAttribute CreateEnableRigidSurfaceAttachmentsAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetEnableRigidSurfaceAttachmentsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| PHYSXSCHEMA_API UsdAttribute CreateRigidSurfaceSamplingDistanceAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
||
| ) | const |
See GetRigidSurfaceSamplingDistanceAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
|
static |
Return a PhysxSchemaPhysxAutoAttachmentAPI holding the prim adhering to this schema at path on stage.
If no prim exists at path on stage, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
| PHYSXSCHEMA_API UsdAttribute GetCollisionFilteringOffsetAttr | ( | ) | const |
Filering ids are generated for deformable mesh vertices if their distance to the other actor's volume is smaller than the offset.
Use heuristic by default. Range: [0, inf) Units: distance
| Declaration | float physxAutoAttachment:collisionFilteringOffset = -inf |
| C++ Type | float |
| Usd Type | SdfValueTypeNames->Float |
| PHYSXSCHEMA_API UsdAttribute GetDeformableVertexOverlapOffsetAttr | ( | ) | const |
Deformable mesh vertices are attached if their distance to the other actor's volume is smaller than the offset.
Range: [0, inf) Units: distance
| Declaration | float physxAutoAttachment:deformableVertexOverlapOffset = 0 |
| C++ Type | float |
| Usd Type | SdfValueTypeNames->Float |
| PHYSXSCHEMA_API UsdAttribute GetEnableCollisionFilteringAttr | ( | ) | const |
Enables adding collision filtering in the vicinity of the attachment points.
| Declaration | bool physxAutoAttachment:enableCollisionFiltering = 1 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
| PHYSXSCHEMA_API UsdAttribute GetEnableDeformableFilteringPairsAttr | ( | ) | const |
Enables geometry pair based collision filtering for deformable-deformable attachments.
By default a filtered geometry of one actor is filtered against all geometries of the other actor.
| Declaration | bool physxAutoAttachment:enableDeformableFilteringPairs = 0 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
| PHYSXSCHEMA_API UsdAttribute GetEnableDeformableVertexAttachmentsAttr | ( | ) | const |
Enables attaching deformable mesh vertices which overlap with the other actor's volume.
| Declaration | bool physxAutoAttachment:enableDeformableVertexAttachments = 1 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
| PHYSXSCHEMA_API UsdAttribute GetEnableRigidSurfaceAttachmentsAttr | ( | ) | const |
Enables sampling attachment points on the rigid actor's surface.
| Declaration | bool physxAutoAttachment:enableRigidSurfaceAttachments = 0 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
| PHYSXSCHEMA_API UsdAttribute GetRigidSurfaceSamplingDistanceAttr | ( | ) | const |
Attachment points on the rigid surface are positioned such that their typical neighbor distance matches the sampling distance.
Use heuristic by default. Range: [0, inf) Units: distance
| Declaration | float physxAutoAttachment:rigidSurfaceSamplingDistance = -inf |
| C++ Type | float |
| Usd Type | SdfValueTypeNames->Float |
|
static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
|
static |
Compile time constant representing what kind of schema this class is.
Definition at line 63 of file physxAutoAttachmentAPI.h.