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WARNING: This is a draft API; the design is not fixed and may change in the future. More...
Inheritance diagram for PhysxSchemaPhysxParticleSetAPI:Public Member Functions | |
| PhysxSchemaPhysxParticleSetAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a PhysxSchemaPhysxParticleSetAPI on UsdPrim prim . More... | |
| PhysxSchemaPhysxParticleSetAPI (const UsdSchemaBase &schemaObj) | |
Construct a PhysxSchemaPhysxParticleSetAPI on the prim held by schemaObj . More... | |
| virtual PHYSXSCHEMA_API | ~PhysxSchemaPhysxParticleSetAPI () |
| Destructor. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetFluidAttr () const |
| Flag to toggle simulation as fluid (True) or solid (False). More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateFluidAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetFluidAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetSimulationPointsAttr () const |
| This attribute is read-only and is updated from simulation to capture particle-simulation state while smoothed position data is written to the render position/points attribute of the UsdGeomPointInstancer/UsdGeomPoints. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateSimulationPointsAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetSimulationPointsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
Public Member Functions inherited from PhysxSchemaPhysxParticleAPI | |
| PhysxSchemaPhysxParticleAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a PhysxSchemaPhysxParticleAPI on UsdPrim prim . More... | |
| PhysxSchemaPhysxParticleAPI (const UsdSchemaBase &schemaObj) | |
Construct a PhysxSchemaPhysxParticleAPI on the prim held by schemaObj . More... | |
| virtual PHYSXSCHEMA_API | ~PhysxSchemaPhysxParticleAPI () |
| Destructor. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetParticleEnabledAttr () const |
| Enable or disable the particle object. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateParticleEnabledAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetParticleEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetSelfCollisionAttr () const |
| Enables self-collision of the particles or of the particle object. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateSelfCollisionAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetSelfCollisionAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdAttribute | GetParticleGroupAttr () const |
| Group Id of the particles. More... | |
| PHYSXSCHEMA_API UsdAttribute | CreateParticleGroupAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
| See GetParticleGroupAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
| PHYSXSCHEMA_API UsdRelationship | GetParticleSystemRel () const |
| Single particle system that the particle-based object belongs to. More... | |
| PHYSXSCHEMA_API UsdRelationship | CreateParticleSystemRel () const |
| See GetParticleSystemRel(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More... | |
Static Public Member Functions | |
| static PHYSXSCHEMA_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
| Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
| static PHYSXSCHEMA_API PhysxSchemaPhysxParticleSetAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a PhysxSchemaPhysxParticleSetAPI holding the prim adhering to this schema at path on stage. More... | |
| static PHYSXSCHEMA_API PhysxSchemaPhysxParticleSetAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim. More... | |
Static Public Member Functions inherited from PhysxSchemaPhysxParticleAPI | |
| static PHYSXSCHEMA_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
| Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
| static PHYSXSCHEMA_API PhysxSchemaPhysxParticleAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a PhysxSchemaPhysxParticleAPI holding the prim adhering to this schema at path on stage. More... | |
| static PHYSXSCHEMA_API PhysxSchemaPhysxParticleAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim. More... | |
Static Public Attributes | |
| static const UsdSchemaType | schemaType = UsdSchemaType::SingleApplyAPI |
| Compile time constant representing what kind of schema this class is. More... | |
Static Public Attributes inherited from PhysxSchemaPhysxParticleAPI | |
| static const UsdSchemaType | schemaType = UsdSchemaType::SingleApplyAPI |
| Compile time constant representing what kind of schema this class is. More... | |
Protected Member Functions | |
| PHYSXSCHEMA_API UsdSchemaType | _GetSchemaType () const override |
| Returns the type of schema this class belongs to. More... | |
Protected Member Functions inherited from PhysxSchemaPhysxParticleAPI | |
| PHYSXSCHEMA_API UsdSchemaType | _GetSchemaType () const override |
| Returns the type of schema this class belongs to. More... | |
Friends | |
| class | UsdSchemaRegistry |
WARNING: This is a draft API; the design is not fixed and may change in the future.
Applied to a UsdGeomPointInstancer or a UsdGeomPointBased. Creates a set of particles for granular (i.e. solid-particle) material or fluid simulation with PhysX.
Definition at line 58 of file physxParticleSetAPI.h.
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inlineexplicit |
Construct a PhysxSchemaPhysxParticleSetAPI on UsdPrim prim .
Equivalent to PhysxSchemaPhysxParticleSetAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim, but will not immediately throw an error for an invalid prim
Definition at line 70 of file physxParticleSetAPI.h.
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inlineexplicit |
Construct a PhysxSchemaPhysxParticleSetAPI on the prim held by schemaObj .
Should be preferred over PhysxSchemaPhysxParticleSetAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 78 of file physxParticleSetAPI.h.
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virtual |
Destructor.
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overrideprotected |
Returns the type of schema this class belongs to.
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static |
Applies this single-apply API schema to the given prim.
This information is stored by adding "PhysxParticleSetAPI" to the token-valued, listOp metadata apiSchemas on the prim.
| PHYSXSCHEMA_API UsdAttribute CreateFluidAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
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| ) | const |
See GetFluidAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
| PHYSXSCHEMA_API UsdAttribute CreateSimulationPointsAttr | ( | VtValue const & | defaultValue = VtValue(), |
| bool | writeSparsely = false |
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| ) | const |
See GetSimulationPointsAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.
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static |
Return a PhysxSchemaPhysxParticleSetAPI holding the prim adhering to this schema at path on stage.
If no prim exists at path on stage, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
| PHYSXSCHEMA_API UsdAttribute GetFluidAttr | ( | ) | const |
Flag to toggle simulation as fluid (True) or solid (False).
| Declaration | bool physxParticle:fluid = 1 |
| C++ Type | bool |
| Usd Type | SdfValueTypeNames->Bool |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
| PHYSXSCHEMA_API UsdAttribute GetSimulationPointsAttr | ( | ) | const |
This attribute is read-only and is updated from simulation to capture particle-simulation state while smoothed position data is written to the render position/points attribute of the UsdGeomPointInstancer/UsdGeomPoints.
| Declaration | point3f[] physxParticle:simulationPoints |
| C++ Type | VtArray<GfVec3f> |
| Usd Type | SdfValueTypeNames->Point3fArray |
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 64 of file physxParticleSetAPI.h.