UsdPhysicsTokens provides static, efficient TfTokens for use in all public USD API. More...
Public Attributes | |
const TfToken | acceleration |
"acceleration" More... | |
const TfToken | angular |
"angular" More... | |
const TfToken | boundingCube |
"boundingCube" More... | |
const TfToken | boundingSphere |
"boundingSphere" More... | |
const TfToken | colliders |
"colliders" More... | |
const TfToken | convexDecomposition |
"convexDecomposition" More... | |
const TfToken | convexHull |
"convexHull" More... | |
const TfToken | distance |
"distance" More... | |
const TfToken | drive |
"drive" More... | |
const TfToken | force |
"force" More... | |
const TfToken | kilogramsPerUnit |
"kilogramsPerUnit" More... | |
const TfToken | limit |
"limit" More... | |
const TfToken | linear |
"linear" More... | |
const TfToken | meshSimplification |
"meshSimplification" More... | |
const TfToken | none |
"none" More... | |
const TfToken | physicsAngularVelocity |
"physics:angularVelocity" More... | |
const TfToken | physicsApproximation |
"physics:approximation" More... | |
const TfToken | physicsAxis |
"physics:axis" More... | |
const TfToken | physicsBody0 |
"physics:body0" More... | |
const TfToken | physicsBody1 |
"physics:body1" More... | |
const TfToken | physicsBreakForce |
"physics:breakForce" More... | |
const TfToken | physicsBreakTorque |
"physics:breakTorque" More... | |
const TfToken | physicsCenterOfMass |
"physics:centerOfMass" More... | |
const TfToken | physicsCollisionEnabled |
"physics:collisionEnabled" More... | |
const TfToken | physicsConeAngle0Limit |
"physics:coneAngle0Limit" More... | |
const TfToken | physicsConeAngle1Limit |
"physics:coneAngle1Limit" More... | |
const TfToken | physicsDamping |
"physics:damping" More... | |
const TfToken | physicsDensity |
"physics:density" More... | |
const TfToken | physicsDiagonalInertia |
"physics:diagonalInertia" More... | |
const TfToken | physicsDynamicFriction |
"physics:dynamicFriction" More... | |
const TfToken | physicsExcludeFromArticulation |
"physics:excludeFromArticulation" More... | |
const TfToken | physicsFilteredGroups |
"physics:filteredGroups" More... | |
const TfToken | physicsFilteredPairs |
"physics:filteredPairs" More... | |
const TfToken | physicsGravityDirection |
"physics:gravityDirection" More... | |
const TfToken | physicsGravityMagnitude |
"physics:gravityMagnitude" More... | |
const TfToken | physicsHigh |
"physics:high" More... | |
const TfToken | physicsJointEnabled |
"physics:jointEnabled" More... | |
const TfToken | physicsKinematicEnabled |
"physics:kinematicEnabled" More... | |
const TfToken | physicsLocalPos0 |
"physics:localPos0" More... | |
const TfToken | physicsLocalPos1 |
"physics:localPos1" More... | |
const TfToken | physicsLocalRot0 |
"physics:localRot0" More... | |
const TfToken | physicsLocalRot1 |
"physics:localRot1" More... | |
const TfToken | physicsLow |
"physics:low" More... | |
const TfToken | physicsLowerLimit |
"physics:lowerLimit" More... | |
const TfToken | physicsMass |
"physics:mass" More... | |
const TfToken | physicsMaxDistance |
"physics:maxDistance" More... | |
const TfToken | physicsMaxForce |
"physics:maxForce" More... | |
const TfToken | physicsMinDistance |
"physics:minDistance" More... | |
const TfToken | physicsPrincipalAxes |
"physics:principalAxes" More... | |
const TfToken | physicsRestitution |
"physics:restitution" More... | |
const TfToken | physicsRigidBodyEnabled |
"physics:rigidBodyEnabled" More... | |
const TfToken | physicsSimulationOwner |
"physics:simulationOwner" More... | |
const TfToken | physicsStartsAsleep |
"physics:startsAsleep" More... | |
const TfToken | physicsStaticFriction |
"physics:staticFriction" More... | |
const TfToken | physicsStiffness |
"physics:stiffness" More... | |
const TfToken | physicsTargetPosition |
"physics:targetPosition" More... | |
const TfToken | physicsTargetVelocity |
"physics:targetVelocity" More... | |
const TfToken | physicsType |
"physics:type" More... | |
const TfToken | physicsUpperLimit |
"physics:upperLimit" More... | |
const TfToken | physicsVelocity |
"physics:velocity" More... | |
const TfToken | rotX |
"rotX" More... | |
const TfToken | rotY |
"rotY" More... | |
const TfToken | rotZ |
"rotZ" More... | |
const TfToken | transX |
"transX" More... | |
const TfToken | transY |
"transY" More... | |
const TfToken | transZ |
"transZ" More... | |
const TfToken | x |
"X" More... | |
const TfToken | y |
"Y" More... | |
const TfToken | z |
"Z" More... | |
const std::vector< TfToken > | allTokens |
A vector of all of the tokens listed above. More... | |
UsdPhysicsTokens provides static, efficient TfTokens for use in all public USD API.
These tokens are auto-generated from the module's schema, representing property names, for when you need to fetch an attribute or relationship directly by name, e.g. UsdPrim::GetAttribute(), in the most efficient manner, and allow the compiler to verify that you spelled the name correctly.
UsdPhysicsTokens also contains all of the allowedTokens values declared for schema builtin attributes of 'token' scene description type. Use UsdPhysicsTokens like so:
const TfToken acceleration |
const std::vector<TfToken> allTokens |
const TfToken angular |
const TfToken boundingCube |
const TfToken boundingSphere |
const TfToken colliders |
const TfToken convexDecomposition |
const TfToken convexHull |
const TfToken distance |
const TfToken drive |
"drive"
Property namespace prefix for the UsdPhysicsDriveAPI schema.
const TfToken force |
const TfToken kilogramsPerUnit |
const TfToken limit |
"limit"
Property namespace prefix for the UsdPhysicsLimitAPI schema.
const TfToken linear |
const TfToken meshSimplification |
const TfToken none |
const TfToken physicsAngularVelocity |
const TfToken physicsApproximation |
const TfToken physicsAxis |
"physics:axis"
UsdPhysicsSphericalJoint, UsdPhysicsPrismaticJoint, UsdPhysicsRevoluteJoint
const TfToken physicsBody0 |
const TfToken physicsBody1 |
const TfToken physicsBreakForce |
const TfToken physicsBreakTorque |
const TfToken physicsCenterOfMass |
const TfToken physicsCollisionEnabled |
"physics:collisionEnabled"
const TfToken physicsConeAngle0Limit |
const TfToken physicsConeAngle1Limit |
const TfToken physicsDamping |
const TfToken physicsDensity |
const TfToken physicsDiagonalInertia |
const TfToken physicsDynamicFriction |
const TfToken physicsExcludeFromArticulation |
const TfToken physicsFilteredGroups |
const TfToken physicsFilteredPairs |
const TfToken physicsGravityDirection |
const TfToken physicsGravityMagnitude |
const TfToken physicsHigh |
const TfToken physicsJointEnabled |
const TfToken physicsKinematicEnabled |
const TfToken physicsLocalPos0 |
const TfToken physicsLocalPos1 |
const TfToken physicsLocalRot0 |
const TfToken physicsLocalRot1 |
const TfToken physicsLow |
const TfToken physicsLowerLimit |
"physics:lowerLimit"
const TfToken physicsMass |
const TfToken physicsMaxDistance |
const TfToken physicsMaxForce |
const TfToken physicsMinDistance |
const TfToken physicsPrincipalAxes |
const TfToken physicsRestitution |
const TfToken physicsRigidBodyEnabled |
const TfToken physicsSimulationOwner |
"physics:simulationOwner"
const TfToken physicsStartsAsleep |
const TfToken physicsStaticFriction |
const TfToken physicsStiffness |
const TfToken physicsTargetPosition |
const TfToken physicsTargetVelocity |
const TfToken physicsType |
const TfToken physicsUpperLimit |
"physics:upperLimit"
const TfToken physicsVelocity |
const TfToken rotX |
const TfToken rotY |
const TfToken rotZ |
const TfToken transX |
const TfToken transY |
const TfToken transZ |
const TfToken x |
"X"
Possible value for UsdPhysicsSphericalJoint::GetPhysicsAxisAttr(), Default value for UsdPhysicsSphericalJoint::GetPhysicsAxisAttr(), Possible value for UsdPhysicsPrismaticJoint::GetPhysicsAxisAttr(), Default value for UsdPhysicsPrismaticJoint::GetPhysicsAxisAttr(), Possible value for UsdPhysicsRevoluteJoint::GetPhysicsAxisAttr(), Default value for UsdPhysicsRevoluteJoint::GetPhysicsAxisAttr()
const TfToken y |
const TfToken z |