Transform#

class omni.ui.scene.Transform#

Bases: AbstractContainer

Transforms children with component affine transformations.

Methods

__init__(*args, **kwargs)

Overloaded function.

Attributes

basis

A custom basis for representing this transform's coordinate system.

look_at

Rotates this transform to align the direction with the camera.

scale_to

Which space the current transform will be rescaled before applying the matrix.

transform

Single transformation matrix.

__init__(*args, **kwargs)#

Overloaded function.

  1. __init__(self: omni.ui_scene._scene.Transform, **kwargs) -> None

Constructor.

`kwargsdict`

See below

### Keyword Arguments:

`transform`

Single transformation matrix.

`scale_to`

Which space the current transform will be rescaled before applying the matrix. It’s useful to make the object the same size regardless the distance to the camera.

`look_at`

Rotates this transform to align the direction with the camera.

`basis`

A custom basis for representing this transform’s coordinate system.

`visible`

This property holds whether the item is visible.

  1. __init__(self: omni.ui_scene._scene.Transform, arg0: object, **kwargs) -> None

Constructor.

`kwargsdict`

See below

### Keyword Arguments:

`transform`

Single transformation matrix.

`scale_to`

Which space the current transform will be rescaled before applying the matrix. It’s useful to make the object the same size regardless the distance to the camera.

`look_at`

Rotates this transform to align the direction with the camera.

`basis`

A custom basis for representing this transform’s coordinate system.

`visible`

This property holds whether the item is visible.

class LookAt#

Bases: pybind11_object

Members:

NONE

CAMERA

property name#
property basis#

A custom basis for representing this transform’s coordinate system.

property look_at#

Rotates this transform to align the direction with the camera.

property scale_to#

Which space the current transform will be rescaled before applying the matrix. It’s useful to make the object the same size regardless the distance to the camera.

property transform#

Single transformation matrix.