omni::connect::core::addNormalTextureToPbrMaterial

Defined in omni/connect/core/MaterialAlgo.h

bool omni::connect::core::addNormalTextureToPbrMaterial(pxr::UsdShadeMaterial &material, const pxr::SdfAssetPath &texturePath)

Adds a normal texture to the PBR material.

It is expected that the material was created by the Connect SDK’s defineOmniPbrMaterial() function.

Parameters
  • material – The UsdShadeMaterial prim to add the texture

  • texturePath – The SdfAssetPath to the texture file

Returns

Whether or not the texture was added to the material